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WIP in WIP, post your level screenshots!


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Posted

A little bit of a cartoon environment I'm currently working on. Those ice-cream cones in the background are supposed to be trees, in case anybody wondered.

comic_house01.jpg

comic_house01_wire.jpg

REAL nice theme going on there, awesome.

@Peris, wow that's looking so atmospheric :o I'd so hire you an an art director, think of an entire game in that style~

Posted

wip_pool.jpg

I'm working on a a prefab for 2 floors in a hotel, the top floor will feature a pool and rec. area, the one below will feature a boiler room on one side and some cheap living quarters on the other, what would you guys recommend for a nice clear looking water that doesn't bleed on the edges? (notice twords the left on the water at the edge you see some Lighter green? that's bleeding colors that arent there)

Posted

that looks really awesome arhurt =).

little update! Added some extra stuff in there that can hardly be seen :P, worked on background buildings and remodeled the middle building. It still needs a lot more detail but at least i got a base to work from now =). I managed to get the entire building on a 1024x2048 sheet, with the parts the player can get close to still at high pixel density.

iteration14.jpg

i started thinking about my second perspective as well, i will probably go with something like this, which shows some stuff more up close and gives a nice view to the other side. I need to fill this up of course, but with the collection of props i have now it shouldn't be too hard!

iteration15.jpg

Posted

that looks really awesome arhurt =).

little update! Added some extra stuff in there that can hardly be seen :P, worked on background buildings and remodeled the middle building. It still needs a lot more detail but at least i got a base to work from now =). I managed to get the entire building on a 1024x2048 sheet, with the parts the player can get close to still at high pixel density.

iteration14.jpg

i started thinking about my second perspective as well, i will probably go with something like this, which shows some stuff more up close and gives a nice view to the other side. I need to fill this up of course, but with the collection of props i have now it shouldn't be too hard!

iteration15.jpg

wow! i have to admit at first I thought this map was looking a little barren but it's REALLY coming together now. Looks way more refined this time around. Great work!

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