Felix Posted November 4, 2007 Report Posted November 4, 2007 Reminds me of nd_russia Yup, first thing that slipped in my mind was nuclear dawn. The lightings great ! It looks like an actual location, something that most maps lack. Quote
MJ Posted November 4, 2007 Report Posted November 4, 2007 that fire intensity needs to go way down... Quote
e-freak Posted November 4, 2007 Report Posted November 4, 2007 Reminds me more of Viktor Antonov's Station Quote
PogoP Posted November 5, 2007 Report Posted November 5, 2007 Another WIP of mine. It was originally going to be simply a portfolio map but I decided to make it for CS:S. Then I had words with an old friend of mine that used to work on NMRiH (No More Room in Hell) with me, and I may submit it to the guys at NMRiH, see if they want it It's set in an industrial area, specifically a Shell petrol station surrounded by warehouses and offices. Do please bear in mind that these shots are strictly WIP, it's about a week's worth of work on and off. I will be making more textures and props for this. The floor gravel texture, the pavement texture and the Shell yellow/red trim are my own textures. Oh, and the skybox is the first I've ever done in Terragen too! Quote
m8nkey Posted November 5, 2007 Report Posted November 5, 2007 Nice start. A petrol station could be a good premise for a hostage map. Quote
fonfa Posted November 5, 2007 Report Posted November 5, 2007 lookin pretty good. but the floor's normal map is kinda excessive Quote
PogoP Posted November 5, 2007 Report Posted November 5, 2007 lookin pretty good. but the floor's normal map is kinda excessive Really? I quite like it, it makes it look more 'gravelly'. Quote
Coen Posted November 5, 2007 Report Posted November 5, 2007 Think I'm nearly done, maybe some more lighting in the back...the truck seems to get lost in the shadows Maybe it'll end up as a Insurgency map, one without the omni-present sand/yellow hue Quote
I3yG-MaK Posted November 5, 2007 Report Posted November 5, 2007 The floor in the second shoot, looks like you saved the texture with a zoom ( Like a low res texture, looks big ) Quote
Chunks Posted November 5, 2007 Report Posted November 5, 2007 lookin pretty good. but the floor's normal map is kinda excessive Really? I quite like it, it makes it look more 'gravelly'. I've never seen a parking garage with a gravelly floor... don't get me wrong, it looks good. But I don't think it belongs in that particular setting. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.