-HP- Posted August 23, 2007 Report Posted August 23, 2007 Nice, I like the white tone alot too... lolol Quote
Scinbed Posted August 23, 2007 Report Posted August 23, 2007 The randomly placed lit windows look kinda odd to me Quote
Furyo Posted August 23, 2007 Report Posted August 23, 2007 the streetlight posts need more point_spotlight Quote
Darth_brush Posted August 23, 2007 Report Posted August 23, 2007 a brand new skybox i've changed the cinema lighting... a bit. i have no idea how i could replace the lit windows... Quote
Nexus Posted August 23, 2007 Report Posted August 23, 2007 that's sick. how long time have you spending on this map it looks so massive Quote
Minos Posted August 23, 2007 Report Posted August 23, 2007 hehe cool. The problem with the lit windows is that they are too bright... they draw so much attention that when you try to look at the surrounding buildings your eyes just can't stop staring at them http://shawsheen.com/images/boylston_st ... 10_640.jpg You could also try to use color correction to achieve that cool atmosphere in the first pic. That would looks seriously good. (I'm not too keen on the purple'ish lighting atm) Quote
Scinbed Posted August 24, 2007 Report Posted August 24, 2007 The problem with the lit windows is that they are too bright... they draw so much attention that when you try to look at the surrounding buildings your eyes just can't stop staring at them Thats probably it. Quote
Sly Assassin Posted August 25, 2007 Report Posted August 25, 2007 Heres a couple of pictures of a map I'm currently making for Day of Defeat: Source. The map is in a very early alpha building state hence the lack of details etc at this stage. By the way this map is a remake of an old dod map called dod_heutau and any and all constructive feedback is welcome Quote
ifO Posted August 25, 2007 Report Posted August 25, 2007 no.imageshack.please. http://allyoucanupload.webshots.com/ Quote
Coen Posted August 26, 2007 Report Posted August 26, 2007 any and all constructive feedback is welcome Only feedback I can give you: It's a french town...another one. Doesn't matter( to me at least) how good you make it look, it stays a french town. I've seen enough of those, that it actually ruined my vacation to france... Quote
KoKo5oVaR Posted August 26, 2007 Report Posted August 26, 2007 Who will go in normandy for his holidays anyway .. Quote
Sentura Posted August 26, 2007 Report Posted August 26, 2007 i have long pondered what would become of ww2 games when mappers run out of ideas. apparently this is what. it's a shame to see talent be washed away like this, because a subject is too limited. i cant really put a finger on why i've never liked ww2 games, but if anything, this would do as a reason. (no offense to the poster; I blame ww2 games) Quote
Ginger Lord Posted August 26, 2007 Report Posted August 26, 2007 I blame generic american-biased post d-day games. Theres a shitload more to WW2 than normandy which most game developer seem to forget. Quote
Coen Posted August 26, 2007 Report Posted August 26, 2007 I blame generic american-biased post d-day games. Theres a shitload more to WW2 than normandy which most game developer seem to forget. Like Dutch-biased 'liberation of the netherlands'-ww2-games? Quote
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