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WIP in WIP, post your level screenshots!


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Posted

Gotta love your feeling for scenery :elrey:

Buildings could have a little bit more detail (windowframes > *maybe white concrete or something*, rounded corners, overlays and brick walls less repaeting) and in the first pic there seems to be an traintrack overlay not working for you.

As for the rest I think you did a fckn beautiful job. :D

Posted

very nice, although the design seems a bit too futuristic for the age of the textures. it seems like in the 19th century they wouldnt build stuff that way. i love those kind of scens though.

Posted

Good idea on the window frames.

It's very WIP, actually all you see on those shots has been made yesterday.

On the futuristic aspect - well, people were far more advanced in the outgoing 19th century than you might expect.

http://www.hernandezrabal.com/espana/an ... almpue.jpg

This "Cable Ingles" has been built in 1904, while this Ropeway ..

http://upload.wikimedia.org/wikipedia/c ... t_1917.jpg

.. in my city started regular traffic in 1884.

So yeah, I think this should come quite close to a 1920's scenario :).

sov2k.jpg

sov4k.jpg

sov5k.jpg

Posted

i dont reckon germany would have that kind of construction movement, because as you might remember WWI happened some years before. what i am actually thinking of is that the buildings are very closely spaced together with such an increasing height - i dont think that would be happening in german in the 1920s, or before that. It actually looks very "americanized":

trainincity.jpg

(look at the buildings not at the train)

the reference pictures also do not depict the reference you have built from (if any).

Posted

i really digg the first screenshot. i demand more gameplay like screenshots. those spectator screenshots are nice but what the player will actually see is important too :)

Posted

Hi again Sentura,

trust me ;), I've spent many months on the road just to get references of buildings from about 1870 to 1930. I'm certain there have been plenty of places that featured this kind of architecture a long time before the 1920s.

One example would be the city of Lübeck:

http://upload.wikimedia.org/wikipedia/c ... peicher_(Lübeck).jpg/800px-Speicher_(Lübeck).jpg

http://commons.wikimedia.org/wiki/Image ... ridges.jpg

Königsberg, Hamburg:

http://www.jugendzeit-ostpreussen.de/Kbg085.jpg

http://www.dialo.de/images/cityGuides/h ... .large.jpg

http://www.bildarchiv-hamburg.de/hambur ... index1.htm

http://www.dialo.de/images/cityGuides/h ... .large.jpg

Even more modern: the Kaufhaus Schocken in Chemnitz (1928)

schocken2.jpg

schocken.jpg

Compared to this, my setting should be almost conservative... ;)

sov6k.jpg

sov7k.jpg

P.S.: Hi Hessi :), I'll try and do that. Just been kind of hard to get the suspended-railway-idea into a screenshot from a player's POV.

Posted

gotta love the insults bara, when's the last time you gave someone something constructive?

again those references do not at all look like what you made. it's all fine and dandy if you think it is plausible, but you didnt make the map for yourself, right? so as a "player" i am just trying to say that it doesnt look like anything that would happen in life; the 2 last shots merely enforce my point. having small rails like that going in and out of buildings? well maybe in a mining town somewhere up the mountains, but then the rest doesn't fit.

Posted

You map very fast and its a bit scary, but maybe... slow it down? Your brushwork and texturing while much improved from what we last saw could still use a bit of extra time on each building and some more thought put into individual areas. Like the foot ramp in this shot: http://www.albatros44.de/soviets/sov5.jpg which is basically just one big block with a concrete texture applied.

Just try to map like everyone else ;p Slow and steady. You've got enough maps, no need to rush-pump another one out. Take it slow and I'm sure you'll blow us all away :)

Posted

ACK!!! I'm trying! :D

The problem is... as soon as I get into it, I keep going for hours and hours, and I always fear I might loose an idea if I don't transport it into the map right away. I'll try to slow down though and focus on polishing every square inch, starting with the foot ramp :).

@Sentura:

I think we can come to a compromise - I'll get my camera out tomorrow and take a number of pictures. You take a look at & think about them and the possibility that my layout might, after all, be plausible, and maybe we can come together there :).

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