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WIP in WIP, post your level screenshots!


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Posted

just had to take some time off from grale so i made a new quake/unreal kinda map roughly 15 hours of work so far

lets say im just goofin around with geo again :D

texturing needs no mention i pressume... and uhm that also counts for the lighting.

pics are 1600x1200 and theyre *once again* pretty dark for some folks *yes i do know my monitor is a little bright ghehe*

dmxdiffector40004cq7.th.jpg

dmxdiffector40005qb3.th.jpg

dmxdiffector40007yn1.th.jpg

dmxdiffector40008py1.th.jpg

also for those who know and/or are interested.

just to be clear im still working on grale but progress is very slow right now.

since i never actually finished a map before and a map at this scale takes a damn f*cking lot of work.

especially since im also working on my modeling and texturing skills *not that grale has any of my own currently* and i have a more than fulltime job right now.

ill show of some new stuff when its ready so really no saying when that will be

Posted

yes it's too dark for me! :D

But with that I can see, your structure seems good!

Now you must add some details, add more variation with your materials,put some mdls and work your lights! :)

lol yes it's a good start!

Posted

Yeah, way too dark there. Are you using a CRT perchance? One critical issue with CRTs that affects any kind of visual work is that over time they lose their tone gamut, which means darks become darker and eventually dark greys/colours merge into just black, and it gets increasingly worse. People usually pump up their brightness/contrast/etc to compensate but invariably end up making it look like a mess for people on properly calibrated monitors like mine.

LCDs don't suffer from this issue. If you're not using one, I suggest thinking about upgrading since you're a visual designer. If you are using an LCD, I suggest checking out some thorough calibration sites like this.

Posted

Yeah, way too dark there. Are you using a CRT perchance? One critical issue with CRTs that affects any kind of visual work is that over time they lose their tone gamut, which means darks become darker and eventually dark greys/colours merge into just black, and it gets increasingly worse. People usually pump up their brightness/contrast/etc to compensate but invariably end up making it look like a mess for people on properly calibrated monitors like mine.

LCDs don't suffer from this issue. If you're not using one, I suggest thinking about upgrading since you're a visual designer. If you are using an LCD, I suggest checking out some thorough calibration sites like this.

tnx for the info never really heard about that before but yes im using an old 19" crt ill try to tweak it a little but i dont think it will really get better since i already tried a lot of things.

anyway my current planning is to upgrade my stuff by the end of the year so i geuss ill just have to hang in there for now

Posted

an editor shot is a little more apropiate for viewing then maybe :-D

dmxdiffectoreditorshot0gt0.th.jpg

you're using imageshack - so unless by viewing you mean watching a white loading page for 5 minutes before it eventually times out - then no, it's not better for viewing :fist:

Posted

Instead of bitching about Imageshack why not suggest a better image hosting site? Huh? HUH?

He did though!

Has nobody else noticed that imageshack sucks shit? Nobody decided to use another host?

google is useful!

http://allyoucanupload.webshots.com/

lol

and YAY I can finally see it - it looks cool, love the curves; I presume texturing is WIP I am sure you mentioned that, so I won't comment on how gray it is :X

really digging all those metal spikes :P

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