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WIP in WIP, post your level screenshots!


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Posted

you are using those tree's you found at mapping-tutorials.de ? those where i gave lots of critic due to technical/artistic problems?!

the bridge in your current wip area would need a better texturing. define contours with trim textures and add some fine details such as statues/plastics into the bridge. add some vertical lamp holder or something (like in dod_colmar)

Posted

Albatros":2y72jmi1]Heh, okay... two more :).

I'll make a WIP thread for it soon, so don't worry about me spamming this one much longer ;).

http://www.albatros44.de/wip/npa9.jpg

http://www.albatros44.de/wip/npa10.jpg

This is the current construction site, the orchard... started it yesterday.

The point of view of picture #1 is a little forest.

Right now I'm working on the fences, the background and the buildings on the left side...

Cheers!

P.S.: Hessi - that's true, now that you mentioned it I see it clearly... that roof seriously needs fixing.

when i see your shots alba, i remember the beauty of CoH ;) nice work so far, keep it up man :)

Posted

Yeh when its done in 23 days (thats the deadline). The final thing will be an animation taken from all in game stuff. It would not work as a real level as that is just a facade.

Posted

woah that's really neato tomdon. just think the lighting is a bit lacking. even if you want it to be kind of cloudish looking it looks a bit dull.

I dunno perhaps it's that some of the shadows look really dark while the lighting makes it feel they shouldn't be that fark really.

But I love the content :):celebrate:

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