von*ferret Posted July 5, 2005 Report Posted July 5, 2005 the crevacies on the shadow are too deep to be on a flat plane. Quote
Pericolos0 Posted July 5, 2005 Report Posted July 5, 2005 yeah i get what you guys mean I dont exactly model the tiles cos i was lazy, just used big cylinders. But i think that represents the lighting good enough. The only thing i dont like much atm is how it stops at the top roof edge. Gonna put something there too like i did at the bottom Quote
zpanzer Posted July 5, 2005 Report Posted July 5, 2005 nice. How did u made the normal map for it? Quote
Pericolos0 Posted July 5, 2005 Report Posted July 5, 2005 i rendered some cilinders in 3dsmax and the manually put them on the texture in photoshop to make it all fit Quote
Grin Posted July 5, 2005 Report Posted July 5, 2005 Mmm, those tiles don't look right, maybe it's the visible sharp edge, but it looks like it should bend somehow when you look at it from angle Quote
KoKo5oVaR Posted July 5, 2005 Report Posted July 5, 2005 hi ! here s two wip screens of the ratsmap i m working on, i ve already post a thread about it, but well it had some advancement a game never released in france :/ what a shame .. models and their textures maybe look a bit ..urhh.. basics, but well i've already 10 of them in the map, counting 1hour30 for each model (mesh mapping texture and physique model ..) you ll guess that i ll not too crack myself on them Quote
Evert Posted July 5, 2005 Report Posted July 5, 2005 Some blurry textures, but it looks cool, the lightning is great. Quote
KoKo5oVaR Posted July 5, 2005 Report Posted July 5, 2005 textures are blurry for optimization ! BUT ANYWAY I DON T FUCKING CARE §§ I GOT MY GRADE WOOOH§§ IT S THE END OF 19 YEARS OF SCHOOL TIRANNY §§!§! Quote
zpanzer Posted July 5, 2005 Report Posted July 5, 2005 nice Jamin. but i think the water looks pretty f******, its like its over scaled, try to scale the texture down Quote
|FRITZ| Posted July 5, 2005 Report Posted July 5, 2005 you think you can afford putting some aa/af while taking pictures please. Secondly, I think the lighting is a bit over saturated. Quote
kleinluka Posted July 5, 2005 Report Posted July 5, 2005 i kinda like the fog. it looks good but a bit basic right now. needs more small details Quote
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