FrieChamp Posted February 18, 2007 Report Posted February 18, 2007 C'mon D3 you can do better than that! Quote
D3ads Posted February 18, 2007 Report Posted February 18, 2007 Heh, it's not really a level, more a prop/environment test but I don't know where else to put it. Need to remember to make the bulb additive... Quote
ctswin Posted February 18, 2007 Report Posted February 18, 2007 make it so dark so we can't see that it's goldsource? Quote
El Moroes Posted February 19, 2007 Report Posted February 19, 2007 hi all,here my map dm_ma_moroes is still in WIP. I am working on it now to have a final! Here some screens. Thanks Dark Messia! Quote
mjens Posted February 19, 2007 Report Posted February 19, 2007 wow castle style. looks nice but the colour of lightning craps a bit the medieval mood Quote
⌐■_■ Posted February 19, 2007 Report Posted February 19, 2007 Sketch: Looks nice! I like the atmosphere you created. However, I think the lighting could be more interesting. It's too grey or something. Make it blue maybe? Hypeph: OMG duckhunt! What mod is this for? (Is there a duckhunt mod?) Looks pretty neat though. Little ''rough'' on the edges sometimes but I'll take that as being HL. Looks fun! Moroes: Wow.. Impressive. I see alot of repetitiveness in the the wall texture though. Could you maybe rim that with decals, supportbears and stuff? And how about making the lighting orange? Quote
FrieChamp Posted February 19, 2007 Report Posted February 19, 2007 Is that a Dark Messiah deathmatch map or a HL2 deathmatch map using Dark Messiah assets (or a HL2 deathmatch map with custom assets inspired by Dark Messiah more info plz) Quote
Furyo Posted February 19, 2007 Report Posted February 19, 2007 Don't know if it's DM or HL2, but it's definitely using DM assets. I'm tired of seeing those textures every day Quote
El Moroes Posted February 19, 2007 Report Posted February 19, 2007 Thanks men! This map is for Half Life II Deathmatch and I'm using some elements of Dark Messia! All wil be in the bsp for the final release! It will be a big bsp I think! lol For the lighting color I made this "special" sky to change that we could see everywhere and I think that It will stay like this! The textures seems repetitive but I've put some decals/overlays and I will put some other decals/overlays! It will be better! Quote
JamesL Posted February 19, 2007 Report Posted February 19, 2007 Don't know if it's DM or HL2, but it's definitely using DM assets. I'm tired of seeing those textures every day Tell me about it. I saw them on here earlier today and got a shiver down my spine (not in a good way). Spent best part of a year on that... Quote
Pericolos0 Posted February 19, 2007 Report Posted February 19, 2007 make it into a pvk2 map! PLEASE!!!! Quote
Furyo Posted February 19, 2007 Report Posted February 19, 2007 Be extremely careful with those Dark Messiah textures, they're insanely large. Plus you don't need those crazy resolutions to have a good looking map. Arkane actually put out a patch for the game (1.2) that automatically makes them half res in game. 1 Gb of ram per map was just a bit too much.....errrrrrr Quote
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