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WIP in WIP, post your level screenshots!


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Posted

Another shot of my disposal-remake:

somehow manages to look worse than the original heh

Bscly

I say re-re-make it again, and try not to use so much of the original geometry, but instead, use a general idea of what the area concept is and build from there.

Posted

Rokusho39: Feels odd to see a tree in a place like that, looks like a cool start anyway :)

WesleyTack: Nice wip there :P There's few textures which repeats kinda badly, the view might distract a bit tho.

Posted

Looks very nice, Love the custom texture work. How long are your compile times for these huge maps?

This is from the latest log, fast compile no HDR.

2 hours, 30 minutes, 46 seconds elapsed

In hammer the map + 3Dskybox is half of a full grid in top view. And I still need to optimize the final layout. So I hope compile will go a bit faster in the end :)

Wesley...For some reason that reminds me of what a TFC2 map would look like. Looks unique.

Really? Any screenshots, I'm interested in seeing it :)

I've been thinking about the rocks, I kinda want rocks like in the movie "Duel" they look like what I have atm, but they aren't very nice right now. Maybe I'll make props for them, once the layout is complete I think I'll just make big props of rocks and replace the displacements. This should give a much better look. Not sure yet though.

Here is a screencap from Duel, shows the rocks I wanted:

Duel.jpg

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