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WIP in WIP, post your level screenshots!


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Posted

Plodding away at this in my very limited free time. I am hoping to replace the big ugly brushes with models when I get spare time. I also need to start thinking about routes around the map. Now I think about it I also need to make lots of little glows for the fairy lights :(.

*edit*

If you want to know about the scale, a player is smaller than a bauble on the tree.

*edit again*

Yes I know theres no fire ;).

*snip*

Sweet Jesus! I remember seeing that BBC screen when I was 5 years old. It scared the bejebus out of me with that puppet and it's ever-staring eyes D:

Posted

Thanks for the comments guys. I've changed this quite a bit and I'm probably about 80% done with the layout. I need to connect the high and low paths in a indoor room and I'll be just about done. After that its more texture creation, complete the normal maps and add the detail above the playing field. Here is an update:

This is the new upper hallway in the flooded room. I added a bit more detail to the top and tried to make it look a little more destroyed/under reconstruction:

garden30000ng3.jpg

That vine in this picture is how the player gets back up to the second level. It's basically a ladder without the model there. It still needs a little more work and I want to make it more obvious that you can climb them. I'll probably make a decal with footprints around the vine or hand prints on the walls:

garden30001yw7.jpg

This is after I climbed the vine and got back up:

garden30002tz2.jpg

In the pool of water:

garden30004ob7.jpg

Looking up from the bottom again:

garden30005qi4.jpg

I'll probably make a new thread once I finish this sucker and I can stop spamming the WIP thread. I'll also probably release all the textures and some other ones I made but didn't use in a pack for everyone to use.

Posted

That looks hot as hell! I have a question though: How do you make gold on walls like that?

Same effect on de_corse in the church but I have no idea what the material file variables would be.

Posted

dude this shit is TEH SHIT! nice glowing "symbols" , give's a nice touch overall , maybe a bit more mystery or whatever would be cool :)

do you have the prince of persia spikes coming out of the ground somewhere ? xD

Posted

That looks hot as hell! I have a question though: How do you make gold on walls like that?

Same effect on de_corse in the church but I have no idea what the material file variables would be.

then why dont you just ask me?

i colored the cubemaps in a saturated yellow. that's all.

Posted

Thanks guys! :D I'm happy you guys like it.

I busted my ass to finish the last room. I was going to make it completely indoors, but I thought I'd keep the pattern and leave it a bit open.

21ab8.jpg

3wg7.jpg

2gx9.jpg

That's it for the layout. Now I can focus on the textures and the detail. I'll make a new thread for all of that probably tomorrow. I'll stop posting in the WIP thread now. :D

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