Grinwhrl Posted December 8, 2006 Report Posted December 8, 2006 yeah good stuff, both from spine ánd dark only thing bothering me is the... crate Yeah I agree, the crate there looks good, just needs the other texture on it. It fits much better I think. Either or, I need something there to help block the doorway behind it. Campers should have have any advantage hydeph The brushwork seems pretty good so far, but is it high enough to walk through? Quote
OL Posted December 9, 2006 Report Posted December 9, 2006 hydeph why are you mapping lets play a video game some time Quote
Psy Posted December 9, 2006 Report Posted December 9, 2006 Wrote a brief with a lot of description and a checklist to make sure I get things done. Hopefully, I'll finish it Only two hanging lights and a light_environment so far. Try imagining using what I wrote: The public entrance is very polished and pristine with marble pillars, mahogany trimmings and a curved staircase. There is a feeling of royalty here with the yellow lights illuminating the area from the pillars and hanging lights. By looking up, there is a giant glass roof with complex architect. To the left, there is a meeting room with a large table to sit 10 people and a giant plasma TV which provides a stream of vivid colours throughout the entire room. There are windows with blinds that let through a small amount of light. Back into the entrance there is a staircase which leads to two opposite balconies. Along the walls of theses, there are windows which let in the bright sunlight with defiant rays, pillars with wall lights which glimmer off the tiled marble floor, abstract art hanging off the walls, plants following an orderly pattern and some chairs for people to relax on. Quote
hydeph Posted December 9, 2006 Report Posted December 9, 2006 I like the open concept area, it's very nice, especially the vertical beams you have. Will you be able to drop in from the skylights in the roof? Quote
Psy Posted December 9, 2006 Report Posted December 9, 2006 Hey! That's a good idea Shame it's for an MP Mod and I didn't have that planned out in the first place. I could have some ropes swaying round seeing as the terrorists spawn there. Quote
Psy Posted December 10, 2006 Report Posted December 10, 2006 Thanks Vivi http://killthecamper.tjbp.net/maps/cf_thevault_dev_screen1.jpg http://killthecamper.tjbp.net/maps/cf_thevault_dev_screen2.jpg http://killthecamper.tjbp.net/maps/cf_thevault_dev_screen3.jpg Began texturing! EDIT: Just noticed the rails with the window going in front. I'll fix that later lol. Quote
Psy Posted December 10, 2006 Report Posted December 10, 2006 That's what I was going for. It'll look more to scale once I put props in there Quote
tomdon Posted December 11, 2006 Report Posted December 11, 2006 Little preview of a fun xmas project. I will post more shots when I have more done. Me and my house mate have a lot more models to make. Quote
D3ads Posted December 11, 2006 Report Posted December 11, 2006 Sexy as fuck, I love it, look forward to more. Quote
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