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WIP in WIP, post your level screenshots!


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Posted

Some more progress on my level.

itodd50003ke2.th.jpg

This is probably what most of the hallways will look like. I want to put some more detail on the walls, but I'm not sure what I should do.

itodd50004oz1.th.jpg

This is at the bottom and the entrance to the above hallway. I want to fill those holes in with anything except pipes. I was thinking of having it look like some sort of circuitry type of thing.

I also want to add more detail to the walls by putting a few more brushes in the walls running vertically like the brush on the left, except not angled and not as big.

Posted

Here's a map I started working on a few days ago, it's supposed to be for L4D but until that's released I'm making a smaller version for CS:S. This part is an abandoned tourist cable car station in Mt Kumotori, I've no idea what else is up there but I'm just using photos from this site as a reference and putting it all together.

This is what I've got so far anyway, the platforms in the background are just there to snipe the bots from for now, there'll be a forest there eventually:

l4dyama0000ie5.th.jpgl4dyama0001of2.th.jpg

l4dyama0002fk0.th.jpgl4dyama0008mf7.th.jpg

Posted

CSS Project for class:

Started this 2 days ago. Still working on the lighting and almost finished this first area here. Crits will be helpful.

Cheers

- Credits:

Spine Royal for his Texture Pack

Thanks bud, really like the DODS one. Came in Handy for CS.

csruinsnuksky0002ib7.jpg

csruinsnuksky0004bt8.jpg

csruinsnuksky0005hl7.jpg

Posted

Here's a map I started working on a few days ago, it's supposed to be for L4D but until that's released I'm making a smaller version for CS:S. This part is an abandoned tourist cable car station in Mt Kumotori, I've no idea what else is up there but I'm just using photos from this site as a reference and putting it all together.

This is what I've got so far anyway, the platforms in the background are just there to snipe the bots from for now, there'll be a forest there eventually:

l4dyama0000ie5.th.jpgl4dyama0001of2.th.jpg

l4dyama0002fk0.th.jpgl4dyama0008mf7.th.jpg

Super cool, fresh setting, I hope you'll finish it :)

Posted

hello

this is very empty, an early shot, but i just wanted to see what you guys think of the post and beam brushwork i've got going on here

ignore any texture alignment errors since well i already have them fixed up

castle-schmega0003.jpg

and a hammer shot so you can actually see..

pnbizzle4.jpg

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