Phobos Posted June 10, 2005 Report Posted June 10, 2005 'sup Phobos Hey Phobos Smile Looks pretty cool, Ferr. Hey guys Quote
Bluestrike Posted June 11, 2005 Report Posted June 11, 2005 3 maps in the pipeline, pretty early screens so I'm not looking for feedback but just showing whats comming. ff_wellfortress: cs_bluecorp_assault: (I tried but I could not resist making a onw assault version) de_battleship: If a modeler or 2d artists wants to help out on the last one. I could use models of a tomahawk launcher, harpoon launcher, AA gun and perhaps the turrets, I can provide a dxf for 3dmax or xsi reference made in hammer for size and have some photo's of the objects found on the net) Quote
Skjalg Posted June 12, 2005 Report Posted June 12, 2005 yeah, the first screen is definatly something worth a better look I'd try to change the floor texture tho, crete-tiles is so used But thats just meh Quote
PS_Mouse Posted June 13, 2005 Report Posted June 13, 2005 Haven't found anything on a new engine I want to map for yet. Quote
Minos Posted June 13, 2005 Report Posted June 13, 2005 Modelling this scene for a 1x1 contest thing, its supposed to be what my living room would be like. Its still heavily wip tho, lighting is very basic and many objects need to be done. Nevermind the cans, the weird glass on the doors and the dark TV, I'll light it well next time I render the scene. /me pets daan0s paintings Quote
Marcos Posted June 13, 2005 Author Report Posted June 13, 2005 Cool, but the cans are way to big ! Quote
Mr.Ben Posted June 13, 2005 Report Posted June 13, 2005 baby jesus cries at the thought of fading on your map, mouse Quote
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