Grin Posted June 6, 2005 Report Posted June 6, 2005 a lot of polygons for very little detail in your rock faces. Yeah, I must admit that apart from the map being 99,9% vertex brushes it didn't have much eyecandy. It still had about 3 areas like that + plus tunnels and spawns. But still I must admit that I'm not only a bit pissed about it gettin less results on google than the average aim_map or fy_level done in two hours. Quote
Erratic Posted June 6, 2005 Report Posted June 6, 2005 Something I've been working on for a little while for Half-Life 2 Deathmatch. Quote
DaanO Posted June 6, 2005 Report Posted June 6, 2005 That looks really really nice. Usually i'm not too fond of the generic non-themed deathmatch maps but i actually like this one so whoa good job Also, ferret, any more screens of that rivendel map? Quote
von*ferret Posted June 6, 2005 Report Posted June 6, 2005 soon enough, soonenough lol making textures all by myself is not enjoyable. Quote
KungFuSquirrel Posted June 7, 2005 Report Posted June 7, 2005 Neat, Erratic. I like the white theme... Yeah, the color (or semi-lack of) does really nice things here. Excellent use of the distance fog, too. Subtle but very pleasant. Well done! Quote
FrieChamp Posted June 7, 2005 Report Posted June 7, 2005 Welcome to MapCore Erratic. That shot is looking quite promising, a nice, fresh warehouse ambience, yet looking realistic. I would consider to smooth the terrain a little bit, looks a little bit rough for the inside of a warehouse (even for the close surrounding area) Quote
Taylor Swift Posted June 7, 2005 Report Posted June 7, 2005 something I've been working on. Cs siege remake for source. It looks different! But started with the map 2 days ago! If valve only dont port siege too! Quote
DaanO Posted June 7, 2005 Report Posted June 7, 2005 Decent start, but nothin all that special. I'd make that sidewalk a bit higher. Quote
mike-0 Posted June 7, 2005 Report Posted June 7, 2005 nexus: your wire seems to stop short before the far right light erratic: that looks awesome! Quote
|FRITZ| Posted June 7, 2005 Report Posted June 7, 2005 Your truss penetrates concrete I really dont like the color scheme that much tbh, and why is there one white wall. Quote
von*ferret Posted June 7, 2005 Report Posted June 7, 2005 boring and lacking the proper ammount of attention towards theme, atmosphere and detail to make it something special. Looks like what it is, a bad remake. Not trying to be mean, but thats simply how it looks. Quote
Irish Posted June 7, 2005 Report Posted June 7, 2005 Here's my section for the map mosaic, i know it looks kinda linear. But its changed since those screens were taken, not quite so linear anymore. I tried a good ole' remake of de_inferno(bad idea) Valve announced their version about a week or two before i finished up It really never got finished........a little bare Quote
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