KoKo5oVaR Posted March 15, 2006 Report Posted March 15, 2006 this strong lighting just doesn't fit with your sky nexuzzz Quote
WD Posted March 15, 2006 Report Posted March 15, 2006 I just somehow hate source dunno why but to tribute this I'll show my latest screen on my WIP project Quote
⌐■_■ Posted March 15, 2006 Report Posted March 15, 2006 looks athmosperic and clean, alltho the lighting is too bright for your skybox Quote
von*ferret Posted March 15, 2006 Report Posted March 15, 2006 Dont show incomplete work for feedback. Compile your maps properly. Quote
mike-0 Posted March 16, 2006 Report Posted March 16, 2006 I think you know what you're doing, whitedevil, but your texture selection is complete ass Quote
ReNo Posted March 16, 2006 Report Posted March 16, 2006 Dont show incomplete work for feedback. Compile your maps properly. Hehehe, I know exactly what you meant mate, I just had to call you on the first half of that sentence being present in a WIP thread Quote
kleinluka Posted March 16, 2006 Report Posted March 16, 2006 Dont show incomplete work for feedback. Compile your maps properly. take an other look at the thread title "WIP WIP WIP WIP THREAD" Quote
Campaignjunkie Posted March 16, 2006 Report Posted March 16, 2006 Since Ferret loves HL1 so much... Here's an HL1 thing I'm working on. Mostly using Blaz's de_halla textures and whatever's left from my Persia map. Single-player, of course. More screens here: http://campaignjunkie.hlgaming.com/fishstory/ Quote
Zyn Posted March 16, 2006 Report Posted March 16, 2006 So I picked on mapping again... http://shatteredminds.net/skit/wedge/wip-wedge3.jpg http://shatteredminds.net/skit/wedge/wip-wedge4.jpg I know, things look out of place, the fountain-thingy has been moved, the rubble might need more work, but other than that, the whole map is "free-form", no premade sketches or concepts or anything else! \o/ Quote
von*ferret Posted March 16, 2006 Report Posted March 16, 2006 WIP is great and all but WIP that dont even have any shadow caculations because they're improperly compiled? Not so much. Quote
Skjalg Posted March 16, 2006 Report Posted March 16, 2006 This looks very much better than the last time you showed some pictures of that map Zyndrome. Only thing I can point my finger at is that it looks too clean, and then suddenly theres a hole in the building.. Try more decals and overlays =) or more rubble-brushes Quote
Hipshot Posted March 16, 2006 Report Posted March 16, 2006 Since Ferret loves HL1 so much... Here's an HL1 thing I'm working on. Mostly using Blaz's de_halla textures and whatever's left from my Persia map. Single-player, of course. More screens here: http://campaignjunkie.hlgaming.com/fishstory/ Looks the daikatana lighting on the second episode, nice Quote
Campaignjunkie Posted March 16, 2006 Report Posted March 16, 2006 Looks the daikatana lighting on the second episode, nice ... I've never been so horribly insulted in my life. Kudos! Quote
⌐■_■ Posted March 16, 2006 Report Posted March 16, 2006 Since Ferret loves HL1 so much... Here's an HL1 thing I'm working on. Mostly using Blaz's de_halla textures and whatever's left from my Persia map. Single-player, of course. More screens here: http://campaignjunkie.hlgaming.com/fishstory/ awesum. are you gonna bring it out? Quote
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