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WIP in WIP, post your level screenshots!

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That's a very nice European setting indeed. One of my pet peeves with the Source engine is how models can only receive light from one source, as in your example the street light is fully lit though it should be half lit half dark (from the shadow reflecting on the building). Maybe you can try changing the source point though, to make it take its lighting at its base, making the model a bit darker. Right now the difference is really striking.

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WIP for my Portal 2 mod.

A small thing a made for tf2.

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Hehe, that map brings back memories :) Hasn't really translated too well to source to be honest, but with a little love (and for the love of god, a new texture in place of those giant windows!) it could do.

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