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Marcos

WIP in WIP, post your level screenshots!

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1 hour ago, Corvus said:

1. Yes, you can use it in the game, but you'll have to delight the textures somehow or just use 1 particular side of the mesh.

Probably not a big deal. What you have made there already looks pretty awesome.

1 hour ago, Corvus said:

2. Yeah there's a 30 days trial.

I hate these limited trials. Pretty good to find out if the investment is worth it, but frustrating when you already know that you can't effort to buy it in the end. :D

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Awesome @Corvus, this looks awesome.

I think this would look totally legit for a skybox, otherwise great base to start I guess, or use for platforms like mobile where you want less heavy textures?

Also is this actually usable, I mean does it break any EULA from google?

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1 minute ago, blackdog said:

 

Also is this actually usable, I mean does it break any EULA from google?

Have no idea actually xD 

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10 hours ago, blackdog said:

Also is this actually usable, I mean does it break any EULA from google?

For commercial use, yeah you need to license the data from Google.

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7 hours ago, grapen said:

For commercial use, yeah you need to license the data from Google.

So I guess if you had it in a skybox of a map that goes in an operation you should redo it?

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Nice work @Roald out of curiosity, how long has this taken so far? I map as a leisurely hobby and have been working on 1 map for over a year now, and still working on the basic greybox. Looks nice. I'll check it out when it's released for sure.

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4 hours ago, WhatGrenadeWhere said:

Nice work @Roald out of curiosity, how long has this taken so far? I map as a leisurely hobby and have been working on 1 map for over a year now, and still working on the basic greybox. Looks nice. I'll check it out when it's released for sure.

Well I have been cheating. This also is a greybox but for the outsite parts of the map I instantly applied textures and some details. I hope I won't regred this 😁 I have only spend less then 20 hours on it I think and the layout is about 50% done. Right now going to finish the other half of the layout (in greybox mostly). I have been this fast because of serveral things:

1. The medieval theme motivates me alot, I love it.

2. I find outsite enviorment easier to give shape then interiors

3. I have done enough preparation (references, layout sketching)

4. I have asked another guy to use his enviorment settings in my map and tweek it

Please understand that this isn't the right way to create a competetive map haha. I haven't done any playtesting (except my own tests) yet which is bad. For an example my map Avalanche is still mostly greybox since the contest started and had soooo many playtests which took me alot of tweaking and alot of time.

I have created a topic at the contest section to explain my preparation. Maybe that gives you some insight? I have been thinking of making this a second entry for the contest besides Avalanche and now I feel I got more reason to do so 😉 

 

 

 

Edited by Roald

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On 10/22/2017 at 11:47 AM, Hipshot said:

I love quake =D I really do... it's strange, very.

 

These has sounds in them, so you know.

 

 

I really dig this map man, I love the layout and the visibility is fantastic.

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