Corvus Posted March 12, 2017 Report Share Posted March 12, 2017 Working on a scene from the original mirror's edge in ue4 soldierrob, leplubodeslapin, General Vivi and 19 others 22 Quote Link to comment Share on other sites More sharing options...
General Vivi Posted March 12, 2017 Report Share Posted March 12, 2017 That's Dope Corvus! Quote Link to comment Share on other sites More sharing options...
Pampers Posted March 12, 2017 Report Share Posted March 12, 2017 keep it up! showed the picture to the original level designer, he said he first made the bsp for that level 10 years ago leplubodeslapin, Squad, Corvus and 5 others 8 Quote Link to comment Share on other sites More sharing options...
Vorontsov Posted March 12, 2017 Report Share Posted March 12, 2017 2007.. was 10 years ago? the0rthopaedicsurgeon, Corvus, Plat and 16 others 19 Quote Link to comment Share on other sites More sharing options...
Dillon Beard Posted March 13, 2017 Report Share Posted March 13, 2017 the orange box was 10 years ago (almost) Vorontsov 1 Quote Link to comment Share on other sites More sharing options...
Roald Posted March 13, 2017 Report Share Posted March 13, 2017 I feld like I had to make maps that have a logic and realistic theme but thinking more about CS:GO and the objectives like blowing up foodcrates and a statues and so ever I am more like **** it. So I decided to make something I like making myself (maybe I should have done that from the start), which is abit of a surreal enviorment. It will be a lost Castle in the forrest being taken over by nature. I thought of the mapname de_acquisition but idk if that's a fitting name really, but not important for now! Klarkie8, MadsenFK, Freaky_Banana and 19 others 22 Quote Link to comment Share on other sites More sharing options...
Brando Posted March 13, 2017 Report Share Posted March 13, 2017 working on a new map for UT4, I have an idea for making this wooden area fishing oriented, still very much in the greybox stage. Quote Link to comment Share on other sites More sharing options...
RivFader Posted March 14, 2017 Report Share Posted March 14, 2017 18 hours ago, Roald said: I feld like I had to make maps that have a logic and realistic theme but thinking more about CS:GO and the objectives like blowing up foodcrates and a statues and so ever I am more like **** it. So I decided to make something I like making myself (maybe I should have done that from the start), which is abit of a surreal enviorment. It will be a lost Castle in the forrest being taken over by nature. I thought of the mapname de_acquisition but idk if that's a fitting name really, but not important for now! This looks really promising, i hope I can play the finished version one day. Roald 1 Quote Link to comment Share on other sites More sharing options...
hoistenize Posted March 14, 2017 Report Share Posted March 14, 2017 (edited) i remade an old map of mine i also just wanted some practice this is playable, but im uploading it to the workshop later Edited March 14, 2017 by BreadParticles images were a bit too large Squeebo, Jeddyk, Teddy Graham and 11 others 14 Quote Link to comment Share on other sites More sharing options...
Corvus Posted March 16, 2017 Report Share Posted March 16, 2017 Some progress Fnugz, Roald, JSadones and 23 others 26 Quote Link to comment Share on other sites More sharing options...
Finn Posted March 16, 2017 Report Share Posted March 16, 2017 25 minutes ago, Corvus said: Some progress Looks like Mirrors Edge c: very nice work! slavikov4, Crowbarous and TheOnlyDoubleF 3 Quote Link to comment Share on other sites More sharing options...
[Deleted] Posted March 17, 2017 Report Share Posted March 17, 2017 Can you give me ss of scene that you are recreating? Quote Link to comment Share on other sites More sharing options...
Klems Posted March 18, 2017 Report Share Posted March 18, 2017 (edited) I made things clicky clicky I also made an HL2 EP2 map for a and got first place! The next contest begins in 4 days. My map is called Zombie Defense, there's already a walkthrough here. And you can download the mod here. Edited March 18, 2017 by Klems Joy, Vorontsov, baem123 and 2 others 5 Quote Link to comment Share on other sites More sharing options...
Dillon Beard Posted March 18, 2017 Report Share Posted March 18, 2017 ugh had some bad luck with that window. Corvus, Freaky_Banana, AlexM and 5 others 8 Quote Link to comment Share on other sites More sharing options...
Jiro Posted March 21, 2017 Report Share Posted March 21, 2017 I found someone to collaborate with me :D. Things are getting started Teddy Graham, Freaky_Banana, Plat and 12 others 15 Quote Link to comment Share on other sites More sharing options...
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