mabufo Posted June 21, 2006 Report Posted June 21, 2006 I've never mapped for hl1, so you'll have to forgive me for not knowing what the clip texture looks like! Sorry I mistyped your name as well! Arg! EDIT: No worries fellas, my train now works as it should. Quote
D3ads Posted June 21, 2006 Report Posted June 21, 2006 My only crit however, is the texture you are using for the railings(or what have you) on the 2nd floor, the texture just doesn't fit. ROFLCOPTER Look's a lot better Mabufo, like Bic said you should take a look at Max Payne's subway, also I'd recommend looking at Silent Hill 3's subway as that's another well designed one. Frie: Old school HL ftw Quote
ReNo Posted June 21, 2006 Report Posted June 21, 2006 Silent Hill is now D3's standard "see this for reference" game Quote
MJ Posted June 22, 2006 Report Posted June 22, 2006 Trains must be constructed facing east (in the Top viewport of Hammer, this is facing right) otherwise they will be pointing the wrong direction in-game. They will turn themselves to face the correct direction. Quote
D3ads Posted June 22, 2006 Report Posted June 22, 2006 Silent Hill is now D3's standard "see this for reference" game Yeah well it does, so suck my ass Quote
KoKo5oVaR Posted June 22, 2006 Report Posted June 22, 2006 Hey mapcorians, two really early screens of the map i'm working on. That's the remake of one of my first hl2 map dm_gits : http://kokosovar.free.fr/mapshl/dm_gitsbeta1.jpg Now that i have improved my skills in hl2 modding, especialy in the modeling and texturing fields, i've thought of remaking the map into something which uses 80% of models. Those are really early, everything is pretty much wip the roof and the pillars Quote
Meotwister Posted June 22, 2006 Report Posted June 22, 2006 looking really cool koko, obviously dark but it's really early so cant really give criticism. Quote
KoKo5oVaR Posted June 22, 2006 Report Posted June 22, 2006 yeah don't critic the lighting, it's just an omnidirectional light at the top of the level Quote
Quakis Posted June 22, 2006 Report Posted June 22, 2006 I'm not really sure about the brick texture, it has obvious tiling issues. But again it's early to criticise and probebly be changed. I like the structure however. (I seem to be spelling awfully bad today, excuse those mistakes if any) Quote
mabufo Posted June 23, 2006 Report Posted June 23, 2006 yeah don't critic the lighting, it's just an omnidirectional light at the top of the level It looks neat. Quote
ColonelBurton Posted June 23, 2006 Report Posted June 23, 2006 Hello guys, this is my first Post and i do not have an idea what to say. Just want to show very early shots of my new map. Hope you enjoy them. Quote
hamst3r Posted June 23, 2006 Report Posted June 23, 2006 yepp, the first thing that popped into my head was vice city, looks good. Quote
mike-0 Posted June 24, 2006 Report Posted June 24, 2006 Haha I made a miami map for old CS back in the day Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.