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Posted

Hey I swear I tried googling and searching the mapcore forums :tinfoil:

I'm making a cave with the voxel painter. Once I start carving deep into my cave and need to move inside the cave my camera seems to collide with the terrain. Is there any way to turn off camera collisions with terrain in sandbox2?

Posted

See that button in between "Speed" and "AI/Physics"? The red and green one? That's what you need to click.

or press "Q" to toggle terrain cam collision.

Should I be worried about degenerate face warnings on enemy models?

Yes, that's kind of a pain in the ass sometimes, but It's a warning so, for now, don't worry about it. It shouldn't affect how your object looks in the game.

You probably already know this, but http://www.crymod.com/ is an awesome place to search for this kind of specific questions about ce2!

Posted

":231v9yht]

You probably already know this, but http://www.crymod.com/ is an awesome place to search for this kind of specific questions about ce2!

yup, I found a little 50 part series on youtube too. I noticed the guy who was giving the voxel tutorial never went inside the cave so for a second I got nervous that there's no way to turn on terrain collisions. The level of support and documentation I've found so far is really awesome.

crymod is pretty much my homepage now :)

  • 2 weeks later...
Posted

well Spicy, i´m gonna use your thread, i don´t wanna create a new one for one question :)

So i created a voxel cave a few minutes ago (I did it with the tutorial of JeanPaul´s link above). My problem now is that i cannot walk inside that cave because the voxel doesn´t have any collisions, not only for the player, also for npc´s and objects.. Is there a way to enable voxel collision?

EDIT: ok, got it, i´ve scaled the voxel object, thats where the error came from :lol:

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