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How to break in the games industry - an insiders' guide

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We have a studio in Nottingham and afaik they might even do internships (our HQ in Frankfurt does, so I imagine they would do as well). Ginger Lord (also here on mapcore works there). These Internships are paid though and usually require that you apply with a proper portfolio.

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We do internships here (theres a couple of guys in at the moment) but not sure about intern/junior design vacancies in the immediate future.

Do you know if these guys have education behind them or not? I'm also wondering how big a role they play, are they given similar tasks as other employee's of the same role?

Cheers, Red

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Next year I'm pretty much set to start an architecture major at the University of Illinois, but as I've come to learn from others, the professional architectural industry is in a pretty horrible place, and perhaps isn't the best career to start reaching for. The professor ushering me into the program talked of many opportunities an architectural education can provide outside of the main paradigm, and I was wondering how much benefit it would have in the game industry under level design and environmental art.

I've been modding for years, but was also wondering if there are steps I should be taking now or during college if I want to get into the field.

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Exposure and networking is quite important. By making a lots of work, asking feedback and being active in communities you can make a good impression.

Student time is perfect for that.

If your studies of Architecture are something you would enjoy and suites what you want to do in the future then that sounds quite good.

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An architectural degree sounds like a better fit for environment artists imho. And it doesn't sound half-bad actually. You could provide a very specialised niche by bringing real-world architecture into games in a way someone who hasn't studied it can't. While there isn't a dire need for buildings to be built "correctly" in games, as few players will pick up on that anyway, you can probably bring a lot to the table when it comes to the design and styling of buildings/areas.

I'd await some replies from real environment art people though. :)

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I have worked with a few former architects turned level designers, I think I can always count on a few of my peers in every studio I've worked at to have some sort of architectural background. However that will only go so far. Your modding experience will still be a more helpful tool than your future diploma.

If you're looking for a safer degree to get into and still work in the games industry potentially, you should look into computer sciences.

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I currently live in the US and I'm looking for a job as a junior LD(no industry experience) ,I was told that in order to work in Canada you need to have at least 3 years of industry experience, since the government won't allow gaming companies to hire foreigners with no previous experience in order to encourage them to hire Canadian residents. So my question is there anyway to get a work permit in Canada myself then applying for the position ? or did anyone had a similar experience before ? There are so many good LD position in studios located in Canada :(

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Canada offers 6 months temp work visas, although they have become more expensive and a bit more difficult to obtain. The economic crisis in the Western world has made every country a little more self-centered and less open to immigrant workers (European countries and the US are no strangers to that lately). However, you may still find yourself between a rock and a hard place. I wouldn't advise anyone to leave their home country without any experience in the field they are looking for work in. Particularly if you already are in a country with an established industry. A friend of mine in Canada is currently finding it hard to get a position because he doesn't have a visa (temp visa) and companies apparently no longer want to foot that bill for people in Canada already (they don't have a choice for people outside of Canada). And he's got 8 years of industry experience.

Canada has acquired a very large pool of talent to choose from in the recent years, so much so that companies in Montreal are now asking for things to calm down before the system implodes. It's just not 2007 anymore.

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I had an interview about 5 weeks ago, but I still haven't heard back. I sent an email 2 weeks ago to HR who said they'd let me know as soon as they hear anything but I've heard nothing since. I think there were only a few people interviewed so surely they'd tell me if I hadn't got it? How long does it usually take to hear back?

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I had an interview about 5 weeks ago, but I still haven't heard back. I sent an email 2 weeks ago to HR who said they'd let me know as soon as they hear anything but I've heard nothing since. I think there were only a few people interviewed so surely they'd tell me if I hadn't got it? How long does it usually take to hear back?

Usually studios are horrible at keeping people up to date in a timely fashion. I say you should send another email every couple of days until you hear back. HRs job when it comes to recruitment is to answer emails, don't worry about "nagging".

It doesn't have to be the most drawn out "uuh well hey guys sorry you have to read my email again ;) here is a question!! :D i was wondering if you perchance had an opportunity to consider my future gainful employment in your studio? 8) heh its okay if you havent although it would be swell if you had however i understand these things take time but if possible it would be great if you could let me know so i can get on with my life", just write something like "Hello. Any news regarding blabla? Thanks, blabla". If you feel awkward about sending these mails, set up your email client to do it automatically. If they don't give you a job, forget to disable the automatic email sending.

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So I applied at multiple game studios about 2 days ago. I still haven't heard back from of course. I'm wondering how long does it usually take for them to schedule an interview or send back an emailif they were interested in what they saw? This is my first time applying for a job anywhere so I'm kinda nervous.

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So I applied at multiple game studios about 2 days ago. I still haven't heard back from of course. I'm wondering how long does it usually take for them to schedule an interview or send back an emailif they were interested in what they saw? This is my first time applying for a job anywhere so I'm kinda nervous.

Expect word back in 1 week, 2 perhaps. There's a couple companies that are slower, 3-4 weeks... but those are somewhat rare.

That's for the initial contact, then there's gonna be some back and forth mailing or phone calls for an interview, tests...

I've never gotten a return later than that, if you don't get anything back then they're not interested or you fell through the cracks.

It's not uncommon to get a reply back that they liked what they saw but there's not an available position atm.

Good luck!

Just out of curiosity... (#multiple game studios), how much are we talking about?

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