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Daniel Platt - Level Designer


voodoochopstiks

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The site itself is pretty plain in terms of aesthetics, it does the job I guess though. The banner reminds me of the art style in Bioshock, perhaps you could head in that sort of direction as the theme for your site.

Also, I wanted more information on some of the pieces in your portfolio. Maybe you could do something like this for every piece?

In this sentence:

One of my levels 'Calavera' was selected to be the sole level of the multiplayer beta/demo for GRAW2. It was very positively recieved by 1UP:

I thought the word 'Calavera' was clickable.

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I consider seeing older (not bad, just old) work a plus. It shows someone has been around for a while. It shows someone started out in the mod community. It shows the person can, in this case, work with BSP. It shows the person can handle several themes and styles.

I agree. As long as the work being showcased is of high quality (which is the case here) there's no reason to remove it.

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