Synthesizer Posted August 12, 2009 Report Share Posted August 12, 2009 The company I worked for, Grin, has just shut down, so I'm now looking for work as an environment artist. I have 2 years of experience working as an environment artist on AAA titles for PC, Xbox 360 and the PS3. I also have 1.5 years experience in TV commercials. I am proficient in next gen techniques, and I have a strong focus on making assets that look great and still work well with gameplay. You can check out my portfolio and resume here: http://www.simonbarsky.com I can be contacted at simon@simonbarsky.com Quote Link to comment Share on other sites More sharing options...
Minos Posted August 12, 2009 Report Share Posted August 12, 2009 Cool stuff man, I'm sure a person of your talent you will find a job in no time. Quote Link to comment Share on other sites More sharing options...
Evert Posted August 12, 2009 Report Share Posted August 12, 2009 Nice shit there simon Quote Link to comment Share on other sites More sharing options...
PhilipK Posted August 12, 2009 Report Share Posted August 12, 2009 super solid portfolio simon! Quote Link to comment Share on other sites More sharing options...
aaron_da_killa Posted August 15, 2009 Report Share Posted August 15, 2009 Yeah, solid profile. I'm impressed by the Decayed Factory Rooms, looks like pretty much everything is custom content. Good luck in the future mate! Quote Link to comment Share on other sites More sharing options...
Synthesizer Posted August 21, 2009 Author Report Share Posted August 21, 2009 I've added a few more work samples, again at http://www.simonbarsky.com Quote Link to comment Share on other sites More sharing options...
PhilipK Posted August 21, 2009 Report Share Posted August 21, 2009 Awesome Simon, can't remember seeing the desert part looking like that Must have been while I was on vacation! Quote Link to comment Share on other sites More sharing options...
Synthesizer Posted August 21, 2009 Author Report Share Posted August 21, 2009 Actually they're just my unit test levels I was never happy with how the real level was put together.... Quote Link to comment Share on other sites More sharing options...
Skjalg Posted August 21, 2009 Report Share Posted August 21, 2009 you should think about removing the third image (the yellow), since the lighting is really bad. Quote Link to comment Share on other sites More sharing options...
Synthesizer Posted August 21, 2009 Author Report Share Posted August 21, 2009 Hmm, ouch, I just pulled that screen over to my other monitor, and it looked quite bad indeed. Macbook screens seem to magically make anything look good. I've overwritten that screen with something more neutral. Quote Link to comment Share on other sites More sharing options...
-HP- Posted August 21, 2009 Report Share Posted August 21, 2009 you should think about removing the third image (the yellow), since the lighting is really bad. what? It's my favourite pic of all those 4. Quote Link to comment Share on other sites More sharing options...
Sentura Posted August 21, 2009 Report Share Posted August 21, 2009 ":fpe88p40]you should think about removing the third image (the yellow), since the lighting is really bad. what? It's my favourite pic of all those 4. wow are you color blind? the new version looks good though. Quote Link to comment Share on other sites More sharing options...
-HP- Posted August 21, 2009 Report Share Posted August 21, 2009 Ah, It's grey now... I dunno man, I preferred the green version, that's all! Quote Link to comment Share on other sites More sharing options...
Sentura Posted August 21, 2009 Report Share Posted August 21, 2009 ":rc4ythu5]Ah, It's grey now... I dunno man, I preferred the green version, that's all! uhm... it was yellow... Quote Link to comment Share on other sites More sharing options...
-HP- Posted August 21, 2009 Report Share Posted August 21, 2009 ":30xy7z0b]Ah, It's grey now... I dunno man, I preferred the green version, that's all! uhm... it was yellow... It was a greenish yellow, yes. Whatever man, lol. Sorry for all this Synthesizer! Quote Link to comment Share on other sites More sharing options...
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