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TF2 "Classless" update!


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Nice! Grats insta! I've been planning on doing a PL map with a somewhat similar look to that one, like a volcano island where you start at the bottom and it spirals up to the top, where you gotta drop the cart into the hole. Don't really have the time or motivation to do it right now tho D:

I really do hope that Valve adds some more payload maps with this update. Badwater is absolutely amazing, and Hoodoo and Goldrush are great, but considering that PL is by far the best of TF2s modes (NO DISCUSSION!) then it feels pretty weird that they keep pushing the Arena mode.

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      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
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