Jump to content

Recommended Posts

Posted

Is it possible to make a prop that can gib but the gibs or a gib are static are static. What i want is a wall mounted TV that when shot gibs, but i need the body of the TV to stay stationary on the wall. I don't know if this is possible in hammer, but Ive tried some different things in compiling the prop that haven't worked.

Any help would be appreciated. Even if it's just a clear no.

  • 4 weeks later...
Posted

I only made one breakable prop and thats been a while,

but you could make the part that stays in one piece a seperate model thats a physics prop and a input enablebing motion on the break output of the gibbed model asuming they have a break output like func_breakable.

When following Pampers advice, check in the model browser if those props are in once piece, if they are, it can also be done with QC commands,

otherwise its probably using the medthod I mentioned :)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...