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Posted

Since both the games i've worked on pretty much bombed and i don't think many here have bought or played them i wanted to show you guys some gameplay vids at least.

First two vids are a walktrough of Terminator Salvation - Mission 6. It's the level that i was assigned to from the beginning to the end. I did most of that map in regard of level design except for the very first blocked out layout and the larger part of the gameplay scripting:

Next videos show Bionic Commando - Port Anderson 3. I did most of this map from layout to art passes to scripting. Only insta worked on it for a short while too.

Next video shows Bionic Commando - mp_highway. The whole destroyed highway cross theme was my idea. So i did most of this map from layout to art passes. I wasn't responsible for balancing tho:

http://www.youtube.com/watch?v=Eg4uBEfGPtw

The last video shows Bionic Commando - mp_island. Probably the least spectacular map in this post. It's worth mentioning tho that i came up with the idea to have an mp map on a island formed by fissures inside the destroyed city, hence the name mp_island. The idea behind that was to avoid the playable area being bordered by huge walls of buildings or radiation (buildings would take away the sunlight and radiation is expensive to render). The concept proved so succesfull that in the end most BC mp maps followed this scheme.

http://www.youtube.com/watch?v=04AAbrJe4xw

Besides these maps i've worked on a lot of other maps but the ones in this post are the ones that i had the most influence on.

Posted

Very cool stuff indeed, congratulations dude, you did a fine job in all this.

I havent played neither of these games, but I intend to play at least Bionic Commando in the future!

Cheers man, and good luck for your job hunting, you deserve something good!

Posted

Very nice work! I saw that highway map for Bionic Commando on the TV here in Belgium, and it looked like a great map, I should really try out that game sometime :)

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