Defrag Posted November 23, 2009 Report Share Posted November 23, 2009 That ain't got sort it in an online game because it requires sv_cheats. The best way to get freed is to get charged or hit by some other special infected -- that sometimes frees the character. Quote Link to comment Share on other sites More sharing options...
Jenn0_Bing Posted November 23, 2009 Report Share Posted November 23, 2009 Yeah, happened to me and a mate playing VS the other day. Asked the other team to charge the stuck palyer to free him, instead they just picked the rest of us off and then killed him, probably because we were kicking their collective asses . Even admin slap wouldn't free the guy. Quote Link to comment Share on other sites More sharing options...
Rick_D Posted November 23, 2009 Report Share Posted November 23, 2009 Ah okay. I just wondered if there was some trick to get out. So if it happens in an online game people don't make fun of me for failing Thanks. Yeah it's a shitty bug and needs to be fixed, it has only happened 3 times in the 20+ hours I have played so I guess it is hard to track down Quote Link to comment Share on other sites More sharing options...
Zyn Posted November 23, 2009 Report Share Posted November 23, 2009 And all achievements have been reset again for the 9001st time. Quote Link to comment Share on other sites More sharing options...
Jetsetlemming Posted November 26, 2009 Report Share Posted November 26, 2009 http://www.joystiq.com/2009/11/20/review-left-4-dead-2/ Harsh L4D2 360 review, just heard about this from Gamers with Jobs. Reading between the lines I'm guessing the bug is that the difficulty levels don't effect the Director like they should, so on all difficulty levels the special infected are getting Expert level spawn rates. Quote Link to comment Share on other sites More sharing options...
Lord Ned Posted November 26, 2009 Report Share Posted November 26, 2009 I've had no issues with difficulty. They all must suck horribly. I've completed every campaign except Swamp Fever with average players with less than two retries. Usually only one or none. Oi! I've found their problem. To make sure I wasn't somehow cursed; that AI Director 2.0 didn't just have it out for me personally, I played the game both pre- and post-release with six different gamers, all of whom had experienced the original (and some of whom were really good at it). That's probably because ALL SIX OF THESE 'GAMERS' NEED TO GET WITH THE TIMES, AND STOP USING OLD TACTICS. If you use the same tactics from L4D1 of course you're gonna get owned, that's the entire idea here is to add new gameplay tactics to change it up. Christ that's like building a bomb and seeing it doesn't work, so in the second version you use the same tactics to build it even though you know it won't work. Quote Link to comment Share on other sites More sharing options...
Taylor Posted November 26, 2009 Report Share Posted November 26, 2009 It's almost as if dynamic difficulty adjustment hasn't been in games for decades. Quote Link to comment Share on other sites More sharing options...
sarge mat Posted November 26, 2009 Report Share Posted November 26, 2009 Joystiq just talk a lot of shit to be honest. Its sad that such an unprofessional lot get to run a site that gets so many hits. Quote Link to comment Share on other sites More sharing options...
Jetsetlemming Posted November 26, 2009 Report Share Posted November 26, 2009 Were you playing on PC, Lord Ned? Cause the gamers with jobs cast also said they had no problems, and the reviewer said he played the PC version (in bootcamp on his mac of course ) and had a much easier time, even though he wasn't used to mouse control. Quote Link to comment Share on other sites More sharing options...
Lord Ned Posted November 26, 2009 Report Share Posted November 26, 2009 Joystiq just talk a lot of shit to be honest. Its sad that such an unprofessional lot get to run a site that gets so many hits. This. Were you playing on PC, Lord Ned? Cause the gamers with jobs cast also said they had no problems, and the reviewer said he played the PC version (in bootcamp on his mac of course ) and had a much easier time, even though he wasn't used to mouse control. Yeah. However L4D is more designed to be a console game so I don't see why Valve would have made it super hard. Quote Link to comment Share on other sites More sharing options...
Defrag Posted November 26, 2009 Report Share Posted November 26, 2009 Uh, my friends and I played a couple of campaigns on advanced and made it without dying or getting incapped much either -- it's not hard. So, either the 360 version is buggered or their review is way off kilter. Quote Link to comment Share on other sites More sharing options...
Lord Ned Posted November 28, 2009 Report Share Posted November 28, 2009 Fixed issue where players could be stuck if caught in charger pound Sucks it won't go out on the XBox for a while. Quote Link to comment Share on other sites More sharing options...
Sentura Posted November 28, 2009 Report Share Posted November 28, 2009 i played through one of the campaigns yesterday on realism/normal, and i've gotta say, i'm far from impressed. apart from the new materials, the few extra special infected, it's basically the same game as the first one. maybe it's just not my type of game, but i definitely do not see myself shelling out money for an entire new game to get just this. Quote Link to comment Share on other sites More sharing options...
sarge mat Posted November 28, 2009 Report Share Posted November 28, 2009 if you are in the UK Tesco have the 360 version for £15 on the site at the moment. Quote Link to comment Share on other sites More sharing options...
Sentura Posted December 9, 2009 Report Share Posted December 9, 2009 well at least 1 game reviewer agrees with me: http://www.escapistmagazine.com/videos/ ... o-Bros-Wii Quote Link to comment Share on other sites More sharing options...
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