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Posted

Download for FINAL VERSION :D : http://www.filefront.com/14189859/dm_kowloon.rar <----- I had to quickly update the bsp so it included LDR cubemaps (which i forgot due to stupidity) so download it replace the old bsp if you so wish.

This is my first released map and after months of procrastination I have finally uploaded the final bsp, feels good to be able to move on without this nagging at me.

The name doesn't actually have anything to do with Kowloon, or the walled city of kowloon, the map started out as a map on the rooftops of that city but it eventually changed to what it is now, though the name stayed the same.

Admittedly there is still a few minor bugs I would like to fix, though the vmf is screwed and the compiles refuse to agreeon finishing properly, these bugs are purely aesthetic and menial anyway.

The below video is of beta 5 so see the new screens for a better representation of the current build.

http://www.youtube.com/watch?v=http://www.youtube.com/watch?v=jcL2siWI4hI

These screens are from the final build and are no where near as dark as the previous ones.

Posted

Not bad at all. And for once author has read the important thing in most mapping guides and got something way more impressive as first release than some dev textured room. Good job.

Posted

Did you take thos screens with HDR? cuz I took a look at that map yesterday, and I went kinda blind cuz everything was glowing white <.< As much as I know, HDR doesn´t work for hl2dm, but dm_octagon for example has it included...

Posted

Did you take thos screens with HDR? cuz I took a look at that map yesterday, and I went kinda blind cuz everything was glowing white <.< As much as I know, HDR doesn´t work for hl2dm, but dm_octagon for example has it included...

It does work since HL2DM uses the ep1 engine. It's just valve that never include HDR in the official maps because they were all pre-ep1.

  • 2 months later...

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