Jump to content

Recommended Posts

Posted

Not bad visually at all. Indoors, especially, it works very well.

Outdoors I think it could be improved a lot if it had some more interesting lighting. I'm not saying it would do better by having a standard game sunset or something but it comes out as kind of dull probably due to the lack of more ambient occlusion from objects. Maybe you can't afford improving the lightmap size of outdoor areas (ground particularly) or if you can somehow push the settings when baking the lightmaps, I'm not so familiar with HL2 lighting sadly :(

Anyhow nice job otherwise :)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...