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Posted

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de_Boston for CS:S

by Sk3tch

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DOWNLOAD: http://www.sk3maps.com/de_boston.html

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Intro

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The terrorists are planning on using biological and incendiary munitions to demolish the city of Boston, Massachusetts. To make the impact worse they must first destroy the medical and fire prevention facilities of the city, hindering Boston totally helpless against their violence.

Terrorists: Destroy one of the two bomb targets. Kill any CT's along the way.

Counter-T's: Prevent the T's from planting the bomb and kill any you find along the way.

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Screen Shots:

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de_boston1a.jpg

de_boston2a.jpg

de_boston3a.jpg

de_boston4a.jpg

de_boston5a.jpg

de_boston6a.jpg

de_boston7a.jpg

de_boston9a.jpg

de_boston10a.jpg

de_boston11a.jpg

de_boston12a.jpg

de_boston13a.jpg

de_boston14a.jpg

de_boston15a.jpg

de_boston16a.jpg

de_boston17a.jpg

de_boston18a.jpg

de_boston19a.jpg

de_boston20a.jpg

de_boston21a.jpg

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MAP INFORMATION:

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Map Name: de_Boston

Map Type: DE (Bomb/Defuse)

Release date: April 29th, 2009

Bombsites Locations: Fire Department and Medical Supply room

Available Weapons: Standard

Map Environment: Indoor and Outdoor

Map Theme: Boston BackBay Area

Map's Time of Day: Evening

Special Features: Color Correction

Recommended/Maximum Players: 24/64 max

Custom Textures Used: yes

Custom Sounds Used: no

.NAV File Included (for bots and locations): yes

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Changelog for de_Boston (Since the beta):

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-Improved the interior lighting and added more props.

-Added a NAV mesh with place markers.

-Made Sniper area above BombSite A (for CTs to cover the entryway).

-Added a ladder for Ts to counter act the CT cover over the wall at mid.

-Made fire pole climbable.

-Made the approach times to choke points more even.

-Added more env_cubemaps.

-Made long halls where sniping occurs have more cover.

-Made OverHead view map easier to read.

-Made long approach for bombsite A more balanced

DOWNLOAD: http://www.sk3maps.com/de_boston.html

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  • 2 weeks later...

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