Jump to content

Now Playing/completed thread 2009


D3ads
 Share

Recommended Posts

You know the drill, any games you're playing or have played, post them here and tell us a bit about them if you like, or don't.

Completed: Call Of Duty: Modern Warfare:

Decent title, wasn't as good as so many have made out for me, I knew it was short but damn.. the first Act is longer than the other two combined! Some great sequences, such as when

The nuclear bomb goes off and everything goes "red"

. I thought Chernobyl/Pripyat were lacking in terms of design, sure they managed to faithfully recreate bits like the power plant itself, the gymnasian, the swimming bath and ferris wheel but a lot of the other buildings just looked prefabricated and had repetitive textures which appeared also later on in the game which kinda stood out for me. The ending whilst better than some about was kinda sudden and anti-climatical which is probably done on purpose for the sequel since it's unclear

whether Price is dead or not.

. All in all, short but sweet, expecting COD:MW2 to better it in typical Infinity Ward tradition.

Now Playing: S.T.A.L.K.E.R. Shadow Of Chernobyl:

Had this from when it was released but couldn't get into it and didn't touch for ages because of annoyances such as the absurd weight limit, respawning bandits, getting lost too much etc. Really want to get back into it though because I loved the atmosphere it invoked when I did enjoy it, some of the best amosphere ever devised imho.

Link to comment
Share on other sites

  • Replies 88
  • Created
  • Last Reply

Top Posters In This Topic

Been finally giving Mass Effect the attention it deserves and it's by far the best game I have played since HL2 in 2004 =)

I'm also playing the occasional L4D with buddies from work every once in a while. Oh and Pokemon Platinum and Chinatown Wars on the DS when I'm too tired to play on the PC

Link to comment
Share on other sites

Since january I've played an insane amount of L4D, which I plan on keeping doing :)

I also played Dead Space, only did the first two chapters. I realize it's a very well made game, but I just felt too contrived controls wise and there simply wasn't much new that the genre had never seen before.

Finished Mirror's Edge, which is a lot more my type of game than Dead Space. I was intrigued by the whole first person thing, but thought it was done elegantly most of the time and simply put, "worked". On the other hand I was frustrated to no end by the targeting system and the sometimes inane level design choices that made the targeting system even worse. The whole game felt just fine running outdoors on rooftops, then slowed down to a crawl inside buildings. There was a lack of clear starter for each acrobatic sequence indoors, which in turn didn't feel so bad outdoors as you had multiple ways to reach certain points.

But the most irritating things of all in this game was inertia. For instance, clinging on to an air duct ledge and pulling yourself up, you may very well end up falling down on the other side of the air duct because of the speed with which you get on top of it. As small a difference as that is, simply moving your left stick upwards is too much. I'm talking about you level 7..... That felt irremediably wrong on so many levels that the game sometimes felt like a chore to finish.

As much as inertia was pitched as a selling point for the game, it definitely wasn't needed to play and finish the game even though it definitely made you feel cooler playing the game so these aforementioned situations clearly fell on the level design part of the game.

Overall, I would have liked to see a longer tutorial system. Maybe an opt-in system. Because of the novelty of the presentation (first person platforming), I felt going into the game after finishing the tutorial like I clearly needed more time to practice and even more to memorize the inputs. A sign of that? I had to go look at a video walkthrough online to realize weapons could be picked up on the ground. I thought the only way to acquire them was to disarm an enemy. And once you had dropped them they were gone for good. The worst part about this was....this walkthrough was for level 7, and I was done with the game 1 hour later :)

Link to comment
Share on other sites

Deus Ex and Civ 4 BTS. :)

Beat The Nameless Mod a couple weeks ago. Good stuff. Ending level kinda sucks but then the exact same complaints apply to the final area of DX itself. Took 21 hours for a single playthrough and there's a whole nothing main quest to play through, waiting for the second patch to be released before I start on that.

Beat Chinatown Wars recently, too. It was really good for a DS game, but the main quest is super short, and the top-down view really hampers my ability to recognize areas of the city and visually identify things, which makes exploring for drug dealers, the hidden statues, side quests etc. annoying and not really worth it. I'll still occasionally start it up and go on a rampage but that's it. While it lasted the quests were really, really fun.

I've got a Thief 2 play currently postponed but I intend on finishing it sooner or later. I just finished the bank mission.

Link to comment
Share on other sites

Just Finished

Dead Space - One of the best games I have played in a long time and one of the best Horror experiences in any medium to date.

Killzone 2 - Can't get into the multiplayer but the singleplayer as a lot of fun and I did take an interest in the story.

Playing

Halo 3 - I have yet to stop. Had the new maps for a while now, bungie put so much work into their products.

Halo Wars - The path finding is awful at times but apart from that loving Halo Wars. Great single player and the multiplayer is a lot of fun.

Also got braid on PC and am playing L4D with friends still and went back to GTA IV just to run around the city and play about.

Link to comment
Share on other sites

GTA IV, just got all 200 pigeons the other day, going for all the stunt jumps now.

I got to the point where I was thinking that life is simply too short to waste on stuff like this, and I’m wasting my youthful 20’s on something that I wont give a shit about in a few years, only to regret every single minute of it.

:eng101:

Link to comment
Share on other sites


  • [*:c549fgr9]DoDonPachi: Daifukkatsu: The best STG I have ever played, I got the 1-ALL ages ago but I’ve never got past 2-2 on the loop. I also credit-fed to
first form – he’s

harder

than he looks.
[*:c549fgr9]Progear: Stuck on 2-2 on this one too, the loop and its requirements are evil but it’s pretty easy to clear normally. You can grab it on MAME if you’re interested.
[*:c549fgr9]Street Fighter IV: I play this because my friends like it, I’m not sure if I like it – I seem to be enjoying myself but seem to spend large portions of time swearing.

Not really much to write about the ones I've already completed that except Persona 4 was too long!

Link to comment
Share on other sites

Recently finished Resident Evil 5, Ninja Blade and Fallout 3. Still playing Street Fighter IV and Killzone 2 MP. Will probably go through RE5 and Fallout 3 again sometime soon. Just started another round of Dead Space on impossible.

Fallout 3 really surprised me. I went in expecting to really dislike it, but I think it does show that a PC style RPG can be done properly on a console without feeling gimped. The Pip-boy is probably one of the coolest interfaces I've seen. The perks, the leveling, the environment, all really great too.

The one major nagging aspect of it though is the dialogue and NPC's. Didn't feel like many characters really fit the world. I think there was an opportunity there to really craft some unique characters; It's hard imagining a 1950's post-apocalyptic world set in 2077 inhabited by individuals with speech patterns not too different from our own. There's a lot of space to fill in the game, I can understand that, but it's an RPG.

It's something I always felt Deus Ex really nailed, grounding their characters through dialogue and giving them a real sense of time and place.

Link to comment
Share on other sites

Fallout 3 really surprised me. I went in expecting to really dislike it, but I think it does show that a PC style RPG can be done properly on a console without feeling gimped.

The last time I heard someone discuss platforms for Fallout 3, they said they got a new PC and switched from 360 to PC for it, and it was like night and day. He said he missed having a M&KB so much with it. :P

I remember I played Morrowind first on the Xbox and found it kinda stiff and annoying, though I couldn't really place what the problem was, and then when I got it on PC I loved it. Everything was so much easier and simpler to use when you have a mouse to work menu screens! :P

Link to comment
Share on other sites

GTA IV, just got all 200 pigeons the other day, going for all the stunt jumps now.

I got to the point where I was thinking that life is simply too short to waste on stuff like this, and I’m wasting my youthful 20’s on something that I wont give a shit about in a few years, only to regret every single minute of it.

:eng101:

What? I never said that I wasn't gonna have fun anymore. GTA IV is such a grotesquely detailed and deep game that I never think I'll stop enjoying, and this is just a way to experience that depth.

Which leads me to Grand Theft Auto IV. After I ditched the points, the first thing I started doing was something that I’d wanted to do ever since GTA IV came out, but never felt I had the time or patience for; Shooting all 200 pigeons of the game. Now that might sound dull, and there’s an achievement tied to doing it so it might also sound like I was backtracking. But the real reason is that it’s just the best way of experiencing everything of this truly epic game has to offer, and I’m not talking running around and just shooting random people, but walking around, looking at all details and just soaking in the world. One day I walked from the far end of Broker to the whole other end of Alderney (The entire map of the game), and it felt good.

But think whatever you want, I dont care ;)

Link to comment
Share on other sites

The last time I heard someone discuss platforms for Fallout 3, they said they got a new PC and switched from 360 to PC for it, and it was like night and day. He said he missed having a M&KB so much with it. :P

I remember I played Morrowind first on the Xbox and found it kinda stiff and annoying, though I couldn't really place what the problem was, and then when I got it on PC I loved it. Everything was so much easier and simpler to use when you have a mouse to work menu screens! :P

Yeah, Input is generally always faster on a PC. But the Pip-Boy itself was clearly made with console input in mind and I'm not sure how much more fluid it would be with a M&KB.

And is Oblivion that much better without mods? I remember the vanilla inventory being balls.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share


  • MapCore on Discord

  • Our picks

    • Post in Yanzl's Source Emporium
      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
×
×
  • Create New...