McRouni Posted November 17, 2004 Report Posted November 17, 2004 Now I got working website: Revolution This is source engine based mod. Coder/mapper/modeler/texture and sound artists positions available. For more info contact me: E-mail: McRouni@hotmail.com MSN: McRouni@hotmail.com AIM: MC Uhawk You can also contact me at our forums.
st0lve Posted November 17, 2004 Report Posted November 17, 2004 Atleast tell us the theme of the mod. Its hard to say "yes I'll join you" if you do not even know what its about..
insta Posted November 17, 2004 Report Posted November 17, 2004 That sounds like a well thought-out story.
KidDynamite Posted November 17, 2004 Report Posted November 17, 2004 maybe he doesn't want to say, because then we will steal the idea :x!!!!``1`!~~
Fletch Posted November 17, 2004 Report Posted November 17, 2004 what existing talent do you have? Do you have expereinced coders (plural) already? Do you have experienced modelers? do you yourself have any level of experience or skill?
insta Posted November 17, 2004 Report Posted November 17, 2004 So do you have anything else planned for the mod except "kicking alien ass" and going to the moon?
Skjalg Posted November 18, 2004 Report Posted November 18, 2004 i dont think that this project will make it very far /me hides but seriously tho, you should straighten up your act, look at how other "big" HL2 mod makers make requests, ie, dont use slang etc..
von*ferret Posted November 18, 2004 Report Posted November 18, 2004 Stop, erase your first post, and all the consecutive ones. Go back to the design of your idea. Be able to describe the mod's idea in 25 words. No more, no less. From there get some concept art and more of the features and story fleshed out in document form. Than really conceptulize it and start looking for people. NO ONE who has talen would sign on to this project with your current situation. People do not like having their time wasted.
Rovient Posted November 18, 2004 Report Posted November 18, 2004 While I feel the last post was a little harsh in it's wording, I'm afraid I do agree with it's substance. Sounds like a man who speaks from experience.
Skjalg Posted November 18, 2004 Report Posted November 18, 2004 yes... i like you rovient Welcome to mapcore!
Fletch Posted November 18, 2004 Report Posted November 18, 2004 I wasn't trying to be a dick or anything with my previous line of questioning. Mapcore is full of very talented artists, many of them currently or previously working in the game industry. Nobody is going to join any mod team without there being some sort of core team established. If you don't have EXPERIENCED coders and modelers on board, the mod will in all likelyhood fail. Sorry. That's a fact of life. Again, not trying to be a dick, just asking reasonable questions if you want help.
Euro*Brew Posted November 18, 2004 Report Posted November 18, 2004 Its a sad truth that unless you have the credibility to land an experienced coder and mod team, you will not be able to get one. This is not always accurate, but proves true most of the time. There are hundreds of people with good ideas, you just need to be the one who is doing something different from everyone else and prove you know what you are doing. Euro*Brew
von*ferret Posted November 19, 2004 Report Posted November 19, 2004 Eurobrew knows what he's talking about. As much as I give Insurgency a hard time, they definately know what they are doing and it shows in the way they hold themselves and their proffesionalism. That is why talented artists and coders are flocking to them.
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