penE Posted March 29, 2009 Report Posted March 29, 2009 Hey there, is it possible to use multiple (2) raw files for the color correction of 2 different areas of a map in multiplayer ? (obox version of the source-engine) I've tried to use the colorcorrection entity, as well as color_correction_volumes, but in both versions one player controls the effect for every other player on the map Quote
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