Nurb Posted March 26, 2009 Report Posted March 26, 2009 Figured it was time to start my own thread for this project. Many surfaces have still yet to be textured (they only have baked lightinfo on them) in case you wonder about the strangely plain diffuse textures in some places Atm I am trying to catch up on the texturing as modelling has pulled pretty far ahead. Quote
VoodooBenshee Posted March 26, 2009 Report Posted March 26, 2009 more pics!!!!!!!!!! more more .... that style is so sex =) Quote
acapulco Posted March 26, 2009 Report Posted March 26, 2009 Don't want pics.. want the mapfile! Quote
Grinwhrl Posted March 26, 2009 Report Posted March 26, 2009 Looking good nurb. Can we see some more shots? Quote
PhilipK Posted March 26, 2009 Report Posted March 26, 2009 Fantastic stuff! I love the style and the redish glow from that huge machinery is a very cool detail (maybe it could be a bit stronger tho?) Anyway, really nice to see something this nice with custom content as well. Quote
Jenn0_Bing Posted March 27, 2009 Report Posted March 27, 2009 Awesome stuff, looks very steampunk. I'm really digging the lighting at the moment. Quote
Nurb Posted March 27, 2009 Author Report Posted March 27, 2009 Thanks for the warm comments all I'll update with more screenshots soon. The level will be finished over the next month. PhilipK: I'm going to add a round red glowing window texture to the glowing surface which might help enhance the effect. Quote
2d-chris Posted March 27, 2009 Report Posted March 27, 2009 Reallly awesome dude, reminds me more of the original UT than UT3 ... and thats a compliment the colors, not so crazy art and slightly simplified gameplay space kick ass IMO ut3 was too busy from a visual aspect for classic gameplay. PS. you should apply to crytek if you're looking for work Quote
Nurb Posted April 3, 2009 Author Report Posted April 3, 2009 Just a small update, a wip untextured elevator. Atm I'm trying to piece in the models that are absolutely needed before the level can be called "complete". After that I will get back to making things look better Quote
Pericolos0 Posted April 7, 2009 Report Posted April 7, 2009 very awesome =). I'd love to see some more smaller details on the gemoetry, like maybe a vent or some bricks sticking out here and there, simple things making the whole look more detailed! Quote
Nurb Posted April 20, 2009 Author Report Posted April 20, 2009 That's a good idea Pericolos0, I hope I will have time to put some more detail stuff in there. Here are some new screens: Tweaked the light, sky, atmosphere and some old textures to generally get more color variation into the scene. Also added some of the missing textures (not quite done there yet) and some vegetation. Quote
e-freak Posted April 20, 2009 Report Posted April 20, 2009 http://www.claeng.com/__forumpublish/dm ... ha7_15.jpg srsly awesome! moar Quote
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