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Posted

Took me 3 days to finish the first one. Everyone is plowing through mw2 in the first day, what a waste.

Maybe because it's an awesome game, and people just play it in one play trough.

I really hope the SP is awesome, MP is important, but its the SP i'm getting this game for. Only in December though!

CompoSITe, congratulations for shipping this! :) I guess you can be proud of yourself, and the team you work on.

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Posted

I wonder about that Steam lock thing. It's not actually locked for all PC buyers, just people who bought it from Steam- retail copies can be activated IN steam and work right away, which is totally gay.

So I want to know what would be the reason for this. Walmart pressure? Trying to artificially boost the sale figures of the PC version since NPD numbers don't count digital distro? Spite?

A lot of people like to point fingers at Gamestop but any company listening to Gamestop about anything PC related would have to be literally retarded, since most of their stores don't even stock PC games at all anymore, since they can't be sold used. At my local Gamestop if you ask for PC games they'll offer to order them online and have them shipped to the store for you, at extra cost. What great service! :roll:

Could be pressure from retailers or maybe the margin for Activision is higher when the copy is sold in a brick and mortar store than when distributed over Steam or...

There's no way on Earth Valve takes a bigger slice than Walmart + the cost of physically printing and distributing copies.

*shrug* it could have many reasons, maybe Activision wants to keep Valve (a competitor) away from the day 1 sales.

Posted

I wonder about that Steam lock thing. It's not actually locked for all PC buyers, just people who bought it from Steam- retail copies can be activated IN steam and work right away, which is totally gay.

So I want to know what would be the reason for this. Walmart pressure? Trying to artificially boost the sale figures of the PC version since NPD numbers don't count digital distro? Spite?

A lot of people like to point fingers at Gamestop but any company listening to Gamestop about anything PC related would have to be literally retarded, since most of their stores don't even stock PC games at all anymore, since they can't be sold used. At my local Gamestop if you ask for PC games they'll offer to order them online and have them shipped to the store for you, at extra cost. What great service! :roll:

Could be pressure from retailers or maybe the margin for Activision is higher when the copy is sold in a brick and mortar store than when distributed over Steam or...

There's no way on Earth Valve takes a bigger slice than Walmart + the cost of physically printing and distributing copies.

*shrug* it could have many reasons, maybe Activision wants to keep Valve (a competitor) away from the day 1 sales.

I highly doubt their really hurting Valve.

Posted

Finished sp, just got better and better. They really did a fantastic job. I love how it feels like they didn't hold back one bit, like it was their last game. Really hate the unfinished cliffhanger trend these days.

Also what about this, these folks claim IW copied a community map http://www.codboards.com/showthread.php?t=31565 ?

Love to read more MP experiences from PC players, my impression is that it works better then expected. But there have been some good writeup of bad experiences,

like here.

http://www.gamearena.com.au/pc/games/ti ... id=5033868

The following game, I got a taste of two bars, which is not a taste you want to remember. As I hit escape to drop from the game and pick another server with a better connection I had to stop myself and remember: "no, you can't do that in Modern Warfare 2." Every game really is rolling the dice. Perhaps your host's connection was good in the lobby, but if their sister starts watching YouTube videos, their email client kicks in, or just about any other conceivable connection-interfering setback occurs, you're in for a bumpy ride.

So I didn't bail on the game with my yellow, two bar ping substitute flickering away. And boy did I pay for it. Sprinting off at the start of the map proved difficult. I'd hit my sprint key, sprint forward a couple of steps, and slow to Modern Warfare 2's normal canter. At first I thought perhaps this was some strange, new imposition given to the full automatic "Overwatch" class, but no. What was actually happening was the lag was kicking in. I was to find with better hosts one tap of the button was all it would take to set me off and running.

My solution on laggy hosts is to hold the sprint button down for about a second - that seems to "register" with the host and you're happy. It got me thinking though - even though the rest of your commands are usually immediately shown occurring on screen - the host is obviously getting a different picture. If I round a corner and run into an enemy and make a snap shot at them - is it going to be registering in time or will it be like the sprint key - a blip quickly forgotten?

The last time PC online FPS gamers had to worry about things like these we were using dialup. Nowadays, we look at our server browser, pick a fast pinging server - preferably one we know is cheat free - and off we go. Ending up on an overseas server? It's been over a decade since we could accidentally end up somewhere foreign by accident. Prepare for it to happen a fair bit in Modern Warfare 2. In the few hours I have devoted to multiplayer to date, despite being in a hotbed of games activity - California on the US West Coast - the matchmaking software has sent me to games in England, Eastern Europe and on the other side of the country. They all usually show up as two bars. Great if you're feeling like sampling other cultures, not ideal if you want a fast, responsive first person shooter.

The games I've played on PC with three bars are not much better. You can still shudder every now and then. It's better than two, but not only would PC gamers notice something is wrong - a console player would too. Clearly three bars on MW2 PC does NOT equal three bars on MW2 console.

Inconsistent connection reporting aside, the way the host migration has been executed on PC is anything but smooth. In my second game ever (yes, straight to two bars) the host disconnected mid-game. What followed was not what we've seen in those YouTube videos. The game hunted around the remaining players, flashing the screen a few times until it settled on the least worst option (I was still two bars) - ten or so seconds of this took place before the game finally started counting down from five to resume play. So it's not a five second delay when the host is playing silly buggers - start at 15 and work your way upwards.

Posted

Does MP support Steam Cloud? The one thing I found really annoying with CoD4 was how you had to start all the way back from level 1 on every new install. Steam Cloud would be a perfect solution to this.

Posted

Does MP support Steam Cloud? The one thing I found really annoying with CoD4 was how you had to start all the way back from level 1 on every new install. Steam Cloud would be a perfect solution to this.

I remember a nice little hack (.reg file) that you just needed to double click and you would unlock everything in the game, including all xp levels. If there's one thing I hate in a game, is joining a server and get pwned by some lifeless dude that has weapons that I can't buy because I'm a beginner.

Posted

Also what about this, these folks claim IW copied a community map http://www.codboards.com/showthread.php?t=31565 ?

The guy made Pripyat - a real place. It was already in COD4 (ferris wheel, anyone?). The shots look absolutely nothing like each other except for having a) a similar landmark (the Cherynobl tower, ffs), b) water (with no other similarity anywhere), and c) gravestones (there is at least one cemetery in pripyat).

I mean, sure, who knows, maybe they did lift it (the contest rules probably give them ownership of all submitted files anyway), but from what the guy showed it's not even close.

Posted

Yea apart from the first one which have the same landmark and a few props I can't really see much else. You can only have maps look so different when they are based on the same real world location and for the same engine (well MW2 has a lot of updates but you get what I mean).

Posted

Love to read more MP experiences from PC players, my impression is that it works better then expected. But there have been some good writeup of bad experiences,

like here.

http://www.gamearena.com.au/pc/games/ti ... id=5033868

I have the same experience and impression as this guy, unfortunately. Might improve when Steam releases, but for now, it's a real lottery if you end up on a playable server or not.

But SP is a blast, but god damn it's hard!

Posted

We had that Brecourt remake done about a year and a half ago. It really was mostly a texture and grass swap that got it 90% there. Then a guy went in and redid the trenchline cus it looked so bad from COD2.

I though it was going to pics of Karachi, lol.

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