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Posted

However, that is not what you said in any way or form.

maybe i was being vague, but this would be exactly what i meant with a new protocol. if you could structure it so relevant data gets where's supposed to, and at the same time get less relevant data at a lower frequency, this would be the exact same thing as defrag said. curiously, packet structure is also a part of a protocol.

Posted

I didn't mean i hate reading your posts sentura, I was being vague. Here is a thesis on communism and modern economics:

If Karl Marx and V. I. Lenin were alive today, they would be leading contenders for the Nobel Prize in economics.

Marx predicted the growing misery of working people, and Lenin foresaw the subordination of the production of goods to financial capital’s accumulation of profits based on the purchase and sale of paper instruments. Their predictions are far superior to the “risk models” for which the Nobel Prize has been given and are closer to the money than the predictions of Federal Reserve chairmen, US Treasury secretaries, and Nobel economists, such as Paul Krugman, who believe that more credit and more debt are the solution to the economic crisis.

In this first decade of the 21st century there has been no increase in the real incomes of working Americans. There has been a sharp decline in their wealth. In the 21st century Americans have suffered two major stock market crashes and the destruction of their real estate wealth.

Some studies have concluded that the real incomes of Americans, except for the financial oligarchy of the super rich, are less today than in the 1980s and even the 1970s. I have not examined these studies of family income to determine whether they are biased by the rise in divorce and percentage of single parent households. However, for the last decade it is clear that real take-home pay has declined.

The main cause of this decline is the offshoring of US high value-added jobs. Both manufacturing jobs and professional services, such as software engineering and information technology work, have been relocated in countries with large and cheap labor forces.

The wipeout of middle class jobs was disguised by the growth in consumer debt. As Americans’ incomes ceased to grow, consumer debt expanded to take the place of income growth and to keep consumer demand rising. Unlike rises in consumer incomes due to productivity growth, there is a limit to debt expansion. When that limit is reached, the economy ceases to grow.

The immiseration of working people has not resulted from worsening crises of over-production of goods and services, but from financial capital’s power to force the relocation of production for domestic markets to foreign shores. Wall Street’s pressures, including pressures from takeovers, forced American manufacturing firms to “increase shareholders’ earnings.” This was done by substituting cheap foreign labor for American labor.

Corporations offshored or outsourced abroad their manufacturing output, thus divorcing American incomes from the production of the goods that they consume. The next step in the process took advantage of the high speed Internet to move professional service jobs, such as engineering, abroad. The third step was to replace the remains of the domestic work force with foreigners brought in at one-third the salary on H-1B, L-1, and other work visas.

This process by which financial capital destroyed the job prospects of Americans was covered up by “free market” economists, who received grants from offshoring firms in exchange for propaganda that Americans would benefit from a “New Economy” based on financial services, and by shills in the education business, who justified work visas for foreigners on the basis of the lie that America produces a shortage of engineers and scientists.

In Marx’s day, religion was the opiate of the masses. Today the media is. Let’s look at media reporting that facilitates the financial oligarchy’s ability to delude the people.

The financial oligarchy is hyping a recovery while American unemployment and home foreclosures are rising. The hype owes its credibility to the high positions from which it comes, to the problems in payroll jobs reporting that overstate employment, and to disposal into the memory hole of any American unemployed for more than one year.

On October 2 statistician John Williams of shadowstats.com reported that the Bureau of Labor Statistics has announced a preliminary estimate of its annual benchmark revision of 2009 employment. The BLS has found that employment in 2009 has been overstated by about one million jobs. John Williams believes the overstatement is two million jobs. He reports that “the birth-death model currently adds [an illusory] net gain of about 900,00 jobs per year to payroll employment reporting.”

The non-farm payroll number is always the headline report. However, Williams believes that the household survey of unemployment is statistically sounder than the payroll survey. The BLS has never been able to reconcile the difference in the numbers in the two employment surveys. Last Friday, the headline payroll number of lost jobs was 263,000 for the month of September. However the household survey number was 785,000 lost jobs in the month of September.

The headline unemployment rate of 9.8% is a bare bones measure that greatly understates unemployment. Government reporting agencies know this and report another unemployment number, known as U-6. This measure of US unemployment stands at 17% in September 2009.

When the long-term discouraged workers are added back into the total unemployed, the unemployment rate in September 2009 stands at 21.4%.

The unemployment of American citizens could actually be even higher. When Microsoft or some other firm replaces several thousand US workers with foreigners on H-1B visas, Microsoft does not report a decline in payroll employment. Nevertheless, several thousand Americans are now without jobs. Multiply this by the number of US firms that are relying on “body shops” to replace their US work force with cheap foreign labor year after year, and the result is hundreds of thousands of unreported unemployed Americans.

Obviously, with more than one-fifth of the American work force unemployed and the remainder buried in mortgage and credit card debt, economic recovery is not in the picture.

What is happening is that the hundreds of billions of dollars in TARP money given to the large banks and the trillions of dollars that have been added to the Federal Reserve’s balance sheet have been funneled into the stock market, producing another bubble, and into the acquisition of smaller banks by banks “too large to fail.” The result is more financial concentration.

The expansion in debt that underlies this bubble has further eroded the US dollar’s credibility as reserve currency. When the dollar starts to go, panicked policy-makers will raise interest rates in order to protect the US Treasury’s borrowing capability. When the interest rates rise, what little remains of the US economy will tank.

If the government cannot borrow, it will print money to pay its bills. Hyperinflation will hit the American population. Massive unemployment and massive inflation will inflict upon the American people misery that not even Marx and Lenin could envisage.

Meanwhile America’s economists continue to pretend that they are dealing with a normal postwar recession that merely requires an expansion of money and credit to restore economic growth.

Posted

These arguments over OnLive's technical feasibility wouldn't be nearly as heated if they'd just focus on games where input lag wouldn't really make a difference, like Civ 4, where they could also have the player's mouse cursor rendered locally and just send which GUI elements he clicks on back to the OnLive server. But no, instead they're focusing on YOU CAN GET GOOD GRAFFIKS FOR ONLY $30/mo PLUS THIS BOX LOOK ITS CRYSIS!!

Posted

These arguments over OnLive's technical feasibility wouldn't be nearly as heated if they'd just focus on games where input lag wouldn't really make a difference, like Civ 4, where they could also have the player's mouse cursor rendered locally and just send which GUI elements he clicks on back to the OnLive server.

Even in this case, nothing is handled locally. Your input is sent to the server, which renders it, and then the server sends back a compressed video of what just happened.

Posted

These arguments over OnLive's technical feasibility wouldn't be nearly as heated if they'd just focus on games where input lag wouldn't really make a difference, like Civ 4, where they could also have the player's mouse cursor rendered locally and just send which GUI elements he clicks on back to the OnLive server.

Even in this case, nothing is handled locally. Your input is sent to the server, which renders it, and then the server sends back a compressed video of what just happened.

You could render a hardware mouse cursor locally with a mouse driven game like a strategy game, and only send the actual interactions to the OL server since that's all that actually changes what's processed and needs to be streamed back. It wouldn't hamper the gameplay and wouldn't be nearly as frustrating as imput lag on direct character control in an action game.

Posted

I cant for the life of me understand why they market this thing as the next super awesome thing for games, and games only, when they could just as well release the damn thing as a VNC platform, so I could have my WHOLE god damn pc on "cloud" and just a monitor at home. I mean, why stop and limit yourself to games if you have this super awesome revoloutionary video transferring technology that noone else does.

This exact reason is why I think this whole thing is a hoax.

Posted

It's definitely not a hoax -- it's plausible and possible with today's tech (even without the bespoke compression stuff). However, whether it's a good time to roll out the technology is another thing entirely, though. I'm still sceptical they can deliver a good quality service and turn a profit, but I guess the cash behind it says "we believe so".

  • 2 weeks later...
Posted

i d actually welcome a trend of games to slow the fuck down a bit i cant play ut3 the old fashioned way either because its just too hectic ... also note here that not all first person shooter have that problem i enjoy playing team fortress2 a lot for example !

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