MagicTMP Posted November 16, 2004 Report Share Posted November 16, 2004 i showed this map to a couple of people and they thought it was source. just trying to make it clear that is not in the title . this is a map ive been working on for some time. its close to being finished. im still adding more trees, a sunflare effect, a small gaurd station, and trying to liven lighting up a bit (ill need some suggestions in that department). the dimensions of this map take up almost all of hammer 3.5's gridspace (7796x7820x3776). r's are surprisingly low because i scaled the textures (around 1300-). now, enough with the talk. here are the shots: ill get an overview later on, but its clearly not going to be anything new or really needed. constructive criticism please . Quote Link to comment Share on other sites More sharing options...
OL Posted November 16, 2004 Report Share Posted November 16, 2004 i like your texturing alot and it does look good... but why! Quote Link to comment Share on other sites More sharing options...
MagicTMP Posted November 16, 2004 Author Report Share Posted November 16, 2004 i felt like replicating or trying to collaborate things i saw in yosemite. i went there a couple months ago and seeing lots of the cliffs and things up close led me to want to recreate it in hammer? lol. i might also have this be a new DM map. Quote Link to comment Share on other sites More sharing options...
OL Posted November 16, 2004 Report Share Posted November 16, 2004 why hl1 i mean! Quote Link to comment Share on other sites More sharing options...
MagicTMP Posted November 16, 2004 Author Report Share Posted November 16, 2004 i wanted to try to make a lot with a little. more of a challenge than anything else. Quote Link to comment Share on other sites More sharing options...
Minos Posted November 16, 2004 Report Share Posted November 16, 2004 Nice wpoly tmp I like it, it looks very open and the texture aligment is nice. I'd also change the skybox and the lighting, I personally hate this skybox :/ Quote Link to comment Share on other sites More sharing options...
MagicTMP Posted November 16, 2004 Author Report Share Posted November 16, 2004 got any suggestions on lighting effects then mino? cause i am plain out of ideas. also, id need a link to a custom skybox. i dont have very many. Quote Link to comment Share on other sites More sharing options...
Jezpuh Posted November 16, 2004 Report Share Posted November 16, 2004 *cough* generator *cough* Just kidding, looks nice! Quote Link to comment Share on other sites More sharing options...
Euro*Brew Posted November 16, 2004 Report Share Posted November 16, 2004 From like 3 and a half years ago I have a bunch of pictures from when I went to yosemite on this computer. If you want some source material to work from, I can hook you up. Euro*Brew Quote Link to comment Share on other sites More sharing options...
GrayFox Posted November 16, 2004 Report Share Posted November 16, 2004 That doesn't look like source at all. Quote Link to comment Share on other sites More sharing options...
Minos Posted November 16, 2004 Report Share Posted November 16, 2004 got any suggestions on lighting effects then mino? cause i am plain out of ideas. also, id need a link to a custom skybox. i dont have very many. I made some skyboxes, u can get them @ my site ~~ about the lighting, I'd go for an orange'ish look and also add a lot of shadows, they really make the map look better Quote Link to comment Share on other sites More sharing options...
MagicTMP Posted November 17, 2004 Author Report Share Posted November 17, 2004 i cant really add anything brushworkwise into the map brew, but it might help with some details if you send me some of those pics . grayfox, im not saying that is is source and that im bragging on its looks. what im saying is that some people thought just because of the size itself that it was source. just trying to look out for people who dont really like to look at screenshots. Quote Link to comment Share on other sites More sharing options...
Pericolos0 Posted November 17, 2004 Report Share Posted November 17, 2004 i really think its retarded to still do brushwork terrain. Ur spending your time on something totally pointless! Quote Link to comment Share on other sites More sharing options...
Minos Posted November 17, 2004 Report Share Posted November 17, 2004 i cant really add anything brushworkwise into the map brew, but it might help with some details if you send me some of those pics . grayfox, im not saying that is is source and that im bragging on its looks. what im saying is that some people thought just because of the size itself that it was source. just trying to look out for people who dont really like to look at screenshots. u have lots of trees and they dont cast shadows, thats what I meant by adding shadows. Just make a null brush or a func_illusionary with opaque settings Quote Link to comment Share on other sites More sharing options...
MagicTMP Posted November 17, 2004 Author Report Share Posted November 17, 2004 peri, i wanted to make something big out of something little. i wanted to try it and im almost done with it. its more personal satisfaction than anything else. ill be adding lots of trees mino. better break out that copy and paste . Quote Link to comment Share on other sites More sharing options...
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