Minos Posted March 2, 2009 Report Posted March 2, 2009 Hey guys, decided to participate in the scene from a movie competition at GA.net picking the bar from Fight Club. I`ll be doing this by myself because I want to work on all aspects of this scene and because my schedule has been very uneven lately. It's the first time I'll be using the Unreal Engine editor so I'm really looking forward to this one. Here's my moodboard: Spent last night blocking out the main building and will do the surrounding environment today: Front: Back: Crits are welcome! Quote
e-freak Posted March 2, 2009 Report Posted March 2, 2009 awesome scene, can imagine this working very well with unreal, make sure there's soap and a broken beer bottle Quote
Jenn0_Bing Posted March 2, 2009 Report Posted March 2, 2009 ":3blejofr]Hurry up, 28 days left! Should ahve picked something from 28 days later . Nice pick for a scene, should be able to do some cool stuff with the lighting. Quote
Warby Posted March 4, 2009 Report Posted March 4, 2009 hrhr that green fake info_player-start i make one of those as well .. always Quote
Minos Posted March 4, 2009 Author Report Posted March 4, 2009 hrhr that green fake info_player-start i make one of those as well .. always lol yeah. Unreal's player height is different so I got rather lost in the beginning. I imported the scene into UE3 last night by the way, first experience with the editor and I must say I'm impressed at how professional it is. Been having some troubles with lightmaps and hotkeys but I hope to get them sorted out tonight and finish the blockout asap! Quote
Nurb Posted March 5, 2009 Report Posted March 5, 2009 I don't much like Unreal's playerheight of 96 units. A room height of 128uus is much too low for UT's jumpy gameplay and 256uus is often too high for 1-story rooms, and I usually prefer pure ^2 roomheights to make texture alignment easier :/ Quote
Minos Posted March 5, 2009 Author Report Posted March 5, 2009 ":1zh13nqq]At least on cryengine, 100cm = 100cm! I'm so used to Hammer´s measurement system (128 units = 3 mts) that working on actual cm units would implode my head Quote
m8nkey Posted March 5, 2009 Report Posted March 5, 2009 Fine choice in scene Mino. I'm sure it'll look awesome. Quote
Minos Posted March 8, 2009 Author Report Posted March 8, 2009 Update! I have been playing around with the Unreal Editor and it's one of the most amazing stuff I have ever touched ever. I assembled my scene in the editor and after learning the fundamentals I played a little with the lighting. Quote
PhilipK Posted March 9, 2009 Report Posted March 9, 2009 This is starting to shape up really, really nicely. Good stuff mino! Quote
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