ElectroSheep Posted March 1, 2009 Report Posted March 1, 2009 Hi everyone This is the final version of cs_paranoia The background : we are in an old underground Russian complex wher scientists are kept prisoner by their own specimen (terrorists). The spetnaz is sent on place to contain threat. It is a remake of cs_paranoia on 1.6, one of my map which is based on the mod paranoia for half life 1. A style hostage map with 4 hostages and 1 rescue zone, 32 slots and only indoor. a few time to rush at the hostages but several ways to go. The preference for this map being ambience and visual, it's possible that the gameplay does not follow (but everything depends on the style of game of server). --------------------------- Here the direct link : http://www.minerality.fr/maps/source/cs ... _final.rar Or the fps banana link : http://www.fpsbanana.com/maps/82977 -------------------------- some screenshots : And now credits : Paranoia - Hostage Rescue ------------------------- Counter-Terrorists: infiltrate the Russian secret laboratory to liberate scientist taken in hostage and eliminate threat. Terrorists: This is your last chance to go out from here, enough to be a specimen but force of the spetnaz is already on place and the only way to escape is to take hostages. Other Notes: There are 4 hostages in the mission and the rescue zone is the trainline. ------------------------- ------------------------- *****Credits***** - Source Version by Valentin "3Dnj" Levillain (3Dnj@minerality.fr) - Original 1.6 version by 3Dnj (visit my website : http://www.minerality.fr/ ) - Original idea from Paranoia team (visit the Paranoia mod website : http://paranoia.level-design.ru/info_eng.htm#problems) -Ressouces: Original textures from me, "Paranoia mod" and "Stalker Clear sky", modified by me. Ambient custom sounds from "Paranoia mod", "silent hill" and "Stalker clear sky", modified by me. Ambient musics are from J.D. Big fan model and radio song are from Portal. -Special thanks : To Moroes and Kane for they supports and helps. To NykO18 for is "Domokun's land of despair" ans his test, Vans are coming to defeat you. To Ph3nix for his help and his tests. To the "brakass team" for the playtest. To Comatrix and Kirumi for their help. To Dartsmaul for his supports and test. Enjoy :ssj: Quote
NykO18 Posted March 3, 2009 Report Posted March 3, 2009 Tested again a few days ago, that freaking elevator scared me to hell AGAIN. El Moroes 1 Quote
J.D. Posted March 3, 2009 Report Posted March 3, 2009 Nice adaptation. Tested again a few days ago, that freaking elevator scared me to hell AGAIN. In original mod there is something scary in elevator shaft too. Quote
ElectroSheep Posted March 3, 2009 Author Report Posted March 3, 2009 Thanks for the comments (haha NykO i'll make some sign in my future maps when something scary will happen :wink: ) J.D., it's great that you find that the adaptation is good, and good job for your work on the mod :wink: Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.