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Realtime Worlds - Hiring - Gameplay Software Engineer!!


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REALTIME WORLDS - creators of the no.1 hit game CRACKDOWN, are looking for a Gameplay Software Engineer to join our team on our next ground breaking title, the online game, APB: http://www.apb.com.

This is an opportunity to work on a high-profile online title, working within the gameplay engineering sub-team. We are looking for a talented individual who understands what makes a game feel great to play, and who can apply this flair to help enhance the player experience.

Responsibilities

  • Design, implement and support software systems for gameplay features.
    Work closely with game designers to evaluate and refine gameplay mechanics.

Qualifications Required

  • Good BSc or equivalent in a relevant subject.


Experience Required
  • 2 years professional software engineering in a team environment, or demonstration of equivalent skills by means of demos of hobby or academic projects.

Knowledge/Skills Required

  • C++
    Object-oriented software engineering.
    Knowledge of the following areas a plus
    Familiarity with UnrealEngine3TM or with the Unreal Technology suite.
    Development of networked games.
    Game character and animation systems.

If you are interested in this position, please send your CV and portfolio along with any current package details to: jobs@realtimeworlds.com and include Gameplay Software Engineer in the subject line.

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