RTW-Recruitment Posted February 17, 2009 Report Posted February 17, 2009 REALTIME WORLDS – creators of the no.1 hit game CRACKDOWN, are looking for a Release Manager to join our team on our next ground breaking title, APB: http://www.apb.com. Work with a talented team on a high-profile, online game using cutting-edge technology including (UnrealEngine3TM) . As part of production team, organize the creation of builds & maintain the release and distribution of builds throughout the product lifecycle. Interact closely with team management, development leads and QA team to maintain efficient, reliable build releases. Responsibilities Work with Production and QA teams to set requirements for specific build content Track integration and testing of features with development team and QA. Constantly review and improve release plans to optimise effort and manage schedule risks. Develop build validation system to ensure new versions of software meet requirements prior to release / distribution. Manage documentation associated with releases. Regularly review and develop processes and procedures to enhance release efficiency. Work with developers to improve understanding of QA and 3rd Party Requirements with regards to build compilation and online compliance. Streamline the delivery of code from development teams to QA teams through auditing of the build process and version control. Effectively report progress, constraints, significant issues, risk profiles and associated resolutions to the QA Manager and Production team. Ownership of software security, tracking and archiving (both online and CDR). Experience Required · 2+ years' experience in a production or software management role with at least 1 shipped title, or previous experience of a release manager or build engineer role, or an equivalent combination of education and experience. Knowledge/Skills Required Ability to multitask with strong analytical skills. Strong organisational, interpersonal, and communication skills. Good collaborative team skills. Able to meet deadlines and work under pressure when required. Experience working in a large complex project-based environment. Knowledge/Skills in the following areas a plus Good knowledge of the game development cycle (specifically milestone / submission stages of a project is an advantage) A good technical understanding of the development process. Ability to investigate and describe software fault issues. Must have uncompromising standards of quality in performing job functions, an eye for detail, and a strong focus on delivery. Honors Degree in an applicable subject. If you are interested in this position, please send your CV and portfolio along with any current package details to: jobs@realtimeworlds.com and include "Release Manager" in the subject line. Quote
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