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Posted

Hey, I'm gonna bother you guys with some noob questions, because I'm wanting to give the unreal editor a try, I have only been making maps and textures for source so far, so I don't have any idea how to make maps for unreal tournament 3. My main concern is that I don't quite know how to model, and I'm afraid that that is pretty important if you want to map for UT3? Would you advise to me to learn how to model first?

Anyway; I've been browsing through some tutorials, but if I understand it correctly, the editor that comes with my copy of UT3 is the UE4? Can anyone help me with some basic tutorials on level-design in ut3, I'm downloading a tutorial pack right now, but I'm afraid it is for the UE3, is UE4 completely different, or will I be able to learn a lot from the UE3 tutorial pack? (I downloaded it here: http://www.fileplanet.com/195411/download/Unreal-Tournament-3---3D-Buzz-Video-Tutorial-Unreal-Ed-Intro)

Thanks in forward...

-Punky

Posted

I don't think learning to model will be too necessary, there's already a ton of meshes/textures available with UT3 for you to get creative with. Not to mention the flexibility it has over Source with mesh scaling and the real-time lighting preview. If you've figured out Source and the content pipeline for that engine, Unreal is a walk in the park by comparison.

Also, UT3 is Unreal Engine 3.

Posted

Its UnrealEd4 afaik but the Engine is UE3. It's pretty easy to grasp the basics of UE3 and well you don't need no modelling to learn these. Be advised though that it can be helpful and later on is most likely required to do modelling.

Posted

Wow, no need to be so pessimistic for me then :P I expected that it was going to be really hard to learn, thanks :)

And E-Freak, learning to model is next on my list, I gave it a few tries, but that didn't work out to great, a friend of mine is going to learn me soon, since all the tuts I've read didn't seem to help...

Posted

Yeah ... Unreal had UE1, UT had UE2, UT2k4 had UE3 and UT3 has UE4 (or 3.5?)

Never the less - what you call it doesnt matter ;p

Unreal as a pipeline is real easy, but the editor can be a little confusing due to the way they name entities. Get the basics down and it's much easier (as a whole) than pretty much anything else.

Posted

On the other hand I don't know any other game engine besides the Half-Life/Quake era engine where "entities" are called.... "entities", so I guess it's all a matter of what you're used to. Different engines, different names. It's the same with Maya and 3DMax. Some tools that essentially do the same thing are named differently.

Posted

It takes more effort to allow the user greater control over more complex things. It may look like it is a lot of work to make a simple terrain, and it is, but it allows you to keep control over complex stuff.

UT3 uses UE3 and comes with UED4.

UT uses UE1 btw, but UED1 and 2, UT2004 uses UE2 but UED3. The Editor is one number ahead caused by a Unreal and UT both having their own editor while running on the same engine.

What you name it does make a difference. It is like saying ShopPhoto 6 CS which makes you look stupid. Also you won't get helped correctly if you ask for UE2 tutorials where as you meant UE3..

You don't need to model. You only need to model if you want to create high quality stuff. For regular mapping you do not need to model at all.

Tutorials here:

http://www.hourences.com/book/tutorialsindex.htm

http://www.hourences.com/book/tutorialslinks.htm

http://www.icecreamyou.com/ut3

Posted

Once you get the basics of Unreal it’s a great engine to work with, does not crash too often (unless you are using the gears of war version). I like the terrain editor in Unreal too, took me a while to get going but you have a good bit of control with it. The package system is also great if you are importing a lot of custom content.

Posted

The 3dbuzz videos are pretty good and starts out with some very basic stuff, so you can easily watch them even with no prior Unreal or ld experience. For further resources we used to have a thread with lots of nice links in it, but I can't find it atm.

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