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Spelunky!


Taylor
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Damn, this game is really difficult, and i'm not the kind of player who get easily frustrated by difficulity, but woaw. It's really frustrating to die so easily and have to restart from the beggining, he could at least made some checkpoints (or give the possibility to have continues?) between the zones and i would be ok with it, because i feel i always do the same level :/.

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Damn, this game is really difficult, and i'm not the kind of player who get easily frustrated by difficulity, but woaw. It's really frustrating to die so easily and have to restart from the beggining, he could at least made some checkpoints (or give the possibility to have continues?) between the zones and i would be ok with it, because i feel i always do the same level :/.

http://rickdangerousflash.free.fr/

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Damn, this game is really difficult, and i'm not the kind of player who get easily frustrated by difficulity, but woaw. It's really frustrating to die so easily and have to restart from the beggining, he could at least made some checkpoints (or give the possibility to have continues?) between the zones and i would be ok with it, because i feel i always do the same level :/.

You can buy shortcuts to the different zones.

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      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

      Second one is assets I've made for Pitstop. A small release that includes some road and concrete trim textures, a bunch of sponsors and some skybox buildings that might be useful.


      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
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