Jump to content

Recommended Posts

  • Replies 212
  • Created
  • Last Reply

Top Posters In This Topic

Those textures own, but that's not part of DX11, according to the article, DX11 is depth of field (Which I could care less about, I started playing Mass Effect recently and specifically went in the ini to turn that shit off), and increased poly count, which doesn't seem nearly as good as those textures for making those dudes look good.

Link to post
Share on other sites

":2ul1s7gn]Woa, someone got carried away with the metal scratches... lol

Agreed, they could have done with toning that down a lot.

I'm really digging the look of this game, looks like they got the balance of photo sourced defuse and shader effects just right, God bless Russia The Ukraine!

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...