Pericolos0 Posted November 9, 2004 Report Share Posted November 9, 2004 the process has started. rd gave me the holy quest of making it , but also keeping the file size low. And it has to support 64 players suggestions/ideas? Quote Link to comment Share on other sites More sharing options...
st0lve Posted November 9, 2004 Report Share Posted November 9, 2004 textures: brickwall004, scaled up quite a bit... snow1 for ground. and a mix of snow1 and rockwall011d for the walls. delete the fancy lighting, make it lighter. And give it to me for improvements. Quote Link to comment Share on other sites More sharing options...
RD Posted November 9, 2004 Report Share Posted November 9, 2004 Those shots r from a direct port btw its not gonna stay like that. Its gonna have a mapcore logo somewhere so someone like zilla shuld make one Not 2big cuz the dl size has to stay small Quote Link to comment Share on other sites More sharing options...
Duff-e Posted November 9, 2004 Report Share Posted November 9, 2004 just hide mapcore somewhere inside the map....people would rather think they found an "easter egg" then play on an advertisement Quote Link to comment Share on other sites More sharing options...
Tequila Posted November 9, 2004 Report Share Posted November 9, 2004 Well, do you want to keep it simple and blocky, or add stuff like models, displacement terrain and the like? More of Source's intense lighting please, it's mesmerising! Quote Link to comment Share on other sites More sharing options...
OL Posted November 9, 2004 Report Share Posted November 9, 2004 ill make a giant rotating mapcore model Quote Link to comment Share on other sites More sharing options...
Skjalg Posted November 9, 2004 Report Share Posted November 9, 2004 ill make a giant rotating mapcore model cant be large, tho.. remember the dl size (the guy freaks out) Now this map actually looks like a disco version haha Quote Link to comment Share on other sites More sharing options...
Vinny Testaverde Posted November 9, 2004 Report Share Posted November 9, 2004 Wow the graphics are soo cooool!:!: !! Quote Link to comment Share on other sites More sharing options...
Thrik Posted November 9, 2004 Report Share Posted November 9, 2004 If you had some kind of semi-transparent-distorted shit going on with that ice, the coloured lighting could look fucking awesome as it reflects it around. Maybe have the ice looking a bit scratched too. Quote Link to comment Share on other sites More sharing options...
Fletch Posted November 9, 2004 Report Share Posted November 9, 2004 you forgot the awp nests, queermo Quote Link to comment Share on other sites More sharing options...
tnoh Posted November 9, 2004 Report Share Posted November 9, 2004 This map surely takes the source engine to it's limits! Just kidding. It looks how it's supposed to look. I like the colored lights. Make the ice more like ice though. Quote Link to comment Share on other sites More sharing options...
mike-0 Posted November 10, 2004 Report Share Posted November 10, 2004 you like those lights? Quote Link to comment Share on other sites More sharing options...
JynxDaddy Posted November 10, 2004 Report Share Posted November 10, 2004 I think we need a custom ice texture that will refract like water, but not animated, also If any of you have been to a ice hockey 'rink' and seen the cool look of the painted ice thats under the top layer of ice, the mapcore logo needs to look like that. Quote Link to comment Share on other sites More sharing options...
tnoh Posted November 10, 2004 Report Share Posted November 10, 2004 you like those lights? Don't you? Quote Link to comment Share on other sites More sharing options...
Mazy Posted November 10, 2004 Report Share Posted November 10, 2004 wow Quote Link to comment Share on other sites More sharing options...
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