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Hammer 3.4 3D screen problem


raver

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Hello people,

My first post ... with a question about hammer 3.4. Damn I'm doing something teribly wrong ...

Anyways, I know I should move to source, but I feel my experience with Goldz0rz isn't over yet. I have a lot to learn.

And I hope you guys still love that oldskool feeling of mapping, I still enjoy it to much!

So, here is my thingy ... I bought a new PC. Its all up to date now with a kickass graphic card and such.

With this new pc (vista & ati drivers .. xp or vista dont make a difference in this case) I cant select objects and aply

textures in my 3D screen. Its really annoying because I just cant texture the map. I can live with the non selecting. But

aplying textures is a must!

I know kinda the problem, but I still didnt found a fix for it. Its the problem that the newest ati drivers dont support OPENGL2,

and old version of opengl that hammer uses. So do you know guys how to fix it? Are there some driver files for opengl only? That

also works with vista?

I really hope you guys maby know the sulution!

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I wanted to use Hammer some months back to give Quake mapping a shot, but I came across the same problem. Old Worldcraft worked fine though, but I found that too clunky. The only way I found out to make it work in Hammer is to disable your video card (which is more hassle than needed)

I didn't really look any further into this though, since I eventually just switched to gtkradiant (since it supports Quake and works fine)

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im guessing youve got an ATI graphics card, in wich case you'll have to replace the atioglxx.dll with and older one. get it here http://www.gigasize.com/get.php?d=fmdfh94msgd (this one worked fine for me, so i think youre save).

make sure you backup the new one, since youll need that one for hammer 4.0 to work (i just make two seperate maps in wich i store the dll's for my own convenience).

succes!

whine/ i miss the technical disccussionboard :(

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im guessing youve got an ATI graphics card, in wich case you'll have to replace the atioglxx.dll with and older one. get it here http://www.gigasize.com/get.php?d=fmdfh94msgd (this one worked fine for me, so i think youre save).

make sure you backup the new one, since youll need that one for hammer 4.0 to work (i just make two seperate maps in wich i store the dll's for my own convenience).

succes!

whine/ i miss the technical disccussionboard :(

Hey, finally a file I can use in Vista. But badly the 3D screen is lagging now. Anyway, thanks.

If somebody knows another option, plz !

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yeah, if your map is big and complex, hammer will lag the hell out of your pc.. you could try using another atioglx.dll but id give it a small chance of improvement.

succes, if you have any other solution, be sure to post it here for the lot of us :)

It looks like the newest drivers and the old driver collide with each other. Because if you use NO driver at all (videocard disabled), it runs so smooth as a baby skin. Even with my biggest map loaded fully textures and models. Just weird ...

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If somebody knows another option, plz !

hardcore mapperz don't use 3d view

;)

Vista, right? It doesn't support OpenGL...

Check this one. That guy is having different problem but it might be OpenGL's fault too. There's info like this one:

Additional Comments

I ran hammer like this: wine hammer.exe -- -opengl It removed the flickering and black screen problems.

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If somebody knows another option, plz !

hardcore mapperz don't use 3d view

;)

Vista, right? It doesn't support OpenGL...

Check this one. That guy is having different problem but it might be OpenGL's fault too. There's info like this one:

Additional Comments

I ran hammer like this: wine hammer.exe -- -opengl It removed the flickering and black screen problems.

Could be nice...

http://appdb.winehq.org/objectManager.p ... ngId=17848

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