eerieone Posted December 8, 2008 Report Posted December 8, 2008 Hi there i am currently working on a tf2 map, at the end, i have a bankvault that needs to open it´s about time people get rewarded for a strong fight and the vault should open after the explosion. Problem is, i dont know how to make the door fall back into the treasure room I thought about making a preanimated sequence like the final explosion on goldrush or badwater, but i cant find a tutorial on making the cinematic fx the bankvault is actually two models, the frame and the door, both have pretty messed up collision boxes since i am no expert on modelling after the explosion, it should look like this i´d appreciate any kind of help since i´m lost atm Quote
Psy Posted December 8, 2008 Report Posted December 8, 2008 You could always try parenting the door to an invisible func_door and force it to 'open' when Blu successfully win the round. Love the vault! Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.