von*ferret Posted June 19, 2005 Report Posted June 19, 2005 in unreal you can resize models in editor silly hammer. I've been turned! ohno
Lee3dee Posted June 19, 2005 Report Posted June 19, 2005 whats some good sites for learning how to use the hammer editor? importing static meshes, etc.
insta Posted June 20, 2005 Report Posted June 20, 2005 Does anybody know how fast the player moves in singleplayer (in HL2)? As in, how many units per second? I know I've seen it all written down at some webpage, but I'm unable to find the site
DaanO Posted June 28, 2005 Report Posted June 28, 2005 I wanted to add one of those huge dust palmtrees but can't seem to find it. I found the trunk model, but no top model. Changing the trunk skin did nothing for me. I also couldn't find a sprite for it or something? Thanks in advance people
mike-0 Posted June 28, 2005 Report Posted June 28, 2005 dan - at interlopers.net they have a massive thread with every model name in one post, so try ctrl-f to find it. youll have to use the forum search feature to find the thread though. insta - why dont you just make a like 1024 unit room and test it urself? run fraps (movie making program, if u dont have it google it) so you can double check your solution
DaanO Posted June 28, 2005 Report Posted June 28, 2005 it's not there :/ and to make things even worse, vrad crashes my computer
insta Posted June 28, 2005 Report Posted June 28, 2005 dan - at interlopers.net they have a massive thread with every model name in one post, so try ctrl-f to find it. youll have to use the forum search feature to find the thread though. insta - why dont you just make a like 1024 unit room and test it urself? run fraps (movie making program, if u dont have it google it) so you can double check your solution Yeah I did that a few minutes after posting. Fun fact : The normal playerspeed is 128 units per second.
|FRITZ| Posted June 28, 2005 Report Posted June 28, 2005 Dann0: Isn't the palm a 3d skybox model. Try and clip your self to the top. And for anyone else, here is a hl2 model list. http://www.digital-input.net/other/HL2_model_list.txt
hamst3r Posted June 28, 2005 Report Posted June 28, 2005 Do you compile in hammer, or in the command prompt? Because hammer used to lag out and crash my computer, so I moved to the comand prompt and have yet to have a problem. Also the dust plam tree model is a skybox model...and I'm pretty sure its right in the dust folder.
DaanO Posted June 28, 2005 Report Posted June 28, 2005 Yeah but it's like really small. I thought it was like the skybox version. Anyway, i'm gonna give it a try
mike-0 Posted June 28, 2005 Report Posted June 28, 2005 cool insta so are you timing it so a player needs to run away from an explosion or something?
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