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IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS


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Posted

the sdk is supposedly out now, so if you have any questions on how to do something, I will be nice and share my vast wisdom and years of source engine experience with you.

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Posted

I don't think valve has released any smd exporters yet. The sun glare thing is an env_sun or something named along those lines. I believe you have to use an info_target or some such entity along with it to tell it where to point. As for ropes, there is a nuber you can specify for the units of slack for the rope to have, which has to be specified in the keyframe the rope starts form. Make sure it's type is not set to rigid.

Posted

Is there any way I can measure r_speeds (they removed it) or performance except for the cl_showfps command :) How do you measure performance etc?

r_speeds 2

make a shorcut with -console and -dev

Posted

Is there any way I can measure r_speeds (they removed it) or performance except for the cl_showfps command :) How do you measure performance etc?

r_speeds 2

make a shorcut with -console and -dev

doesnt work :/

Posted

How do you open an rmf in the new hammer? What settings do I need to take into consideration? Currently, Hammer crashes when I try to open an rmf.

Where is the surface editor for making terrain? How exactly is terrain created?


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