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IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS


zaphod

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I don't think valve has released any smd exporters yet. The sun glare thing is an env_sun or something named along those lines. I believe you have to use an info_target or some such entity along with it to tell it where to point. As for ropes, there is a nuber you can specify for the units of slack for the rope to have, which has to be specified in the keyframe the rope starts form. Make sure it's type is not set to rigid.

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